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Re: eDuke32 for Win95

Things to try: Verify that OGL works in other games. Below are some ports for games better treated by ports than Duke3D: *Can't remember which ones have software, D3D, OGL support, mostly likely zdoom but hey even if they don't support OGL more games to play! You may be right, DosFreak. Last night …

Re: eDuke32 for Win95

Sorry it took so long to reply, got busy with other stuff. DosFreak, thank you very much for your help. For other games, I have been using zdoom-2.2.0, recently finished Half-Life using Voodoo, and currently in the middle Heretic 2 using Voodoo. I'll try some other stuff to verify OGL.

Re: eDuke32 for Win95

Thank you, DosFreak. My desktop resolution is 1024x768 with 32-bit color. The launcher has not appeared yet, only the error, so it hasn't created a config yet. I've tried the eduke32 files from its own folder as well as from in the duke3d game folder. Edit: Thanks for the tip + link about the DOS …

Re: eDuke32 for Win95

Thank you for the replies and great info! elszgensa, the cpu is a AMD K6-233 with 128MB RAM on a 430TX mobo DosFreak, I've downloaded the file and will try it shortly. I have IE 5.5, not sure about ActiveDesktop, and DirectX is 8.0 (16MB TNT2 M64). I just installed the winsock2 update yesterday …

Re: eDuke32 for Win95

Apologies for reviving an old thread but I just tried using this version of eduke32 on my Windows 95c rig and get a "Visual C++ Runtime Error". The only information in the error message is the name of the exe file and "Abnormal Program Termination". After some Googl'ing I got the vs6redist installer …

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