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Re: Little freezing bug in DOSBox SVN build

I am using "cycles = fixed 5000". Processor Intel Core i7-7700HQ @ 2.80 GHz. Microsoft Windows 10 Pro Version 2004. I am really at a loss—I tried today to recreate the problem by recreating the mismatch between oplrate and rate, but alas the problem did not occur. Your answer, regarding the problem …

Re: Little freezing bug in DOSBox SVN build

Hi ripsaw8080, I'm sorry I've started this new post unnecessarily. When I downloaded r4356, I rewrote dosbox.conf to my liking, from scratch. When I did it, I left an inconsistency: I changed [sblaster] oplrate to 49716, but inadvertently left [mixer] rate at 44100. When I changed [mixer] rate to …

Little freezing bug in DOSBox SVN build

Hi everyone. I've been playing using the SVN build for quite some time now. Until version 4329, all was fine. From 4329 I updated directly to 4356, and something odd happened — while playing, or watching a cutscene inside the game, sometimes the game freezes for (say) a tenth of a second, …

Re: Red Baron (1990) Floppy Installation

Option 1: if you have a floppy drive (presumably that's what allowed you to read the contents of your game disks) then mount that drive in DOSBox, changing disks manually when prompted by the install program: mount a a:\ -t floppy Sometimes the simplest solution is right in front of you. It didn't …

Red Baron (1990) Floppy Installation

Fellow Great War Pilots, I'm trying to install Red Baron inside DOSBox using my own floppy diskettes. I've tried two methods, but both failed. First Method: I copied the contents of the diskettes to the HD, and then added the following line to [autoexec]: mount A "FLOPPY_DIR" -t floppy Inside DOSBox …

Re: DOSBox ECE (for Windows)

Regarding a few tests I've been conducting with fmstrength in different games, there are two games in particular where fmstrength does not seem to work. They are Star Wars: Rebel Assault and Star Wars: Rebel Assault II . Apparently, no matter which value I insert for fmstrength, they sound just the …

Re: DOSBox ECE (for Windows)

Hi James-F, 1. Yes. 2. 200 which is louder than any real SB card. 3. Close, but fmstrength is much more precise and it allows the FM mixer value to remain 100. Default in SVN (non ECE) is now fmstrength=150 but is is not configurable. 4. No, only OPL/Adlib to SB PCM. Thank you! I understand it …

Re: DOSBox ECE (for Windows)

Hi James-F, Regarding fmstrength, I would like to ask you a few questions: 1 - A value of fmstrength=150 attenuates the music sound (mixer FM) in comparison to the PCM voice sound (mixer SB), correct? 2 - For comparison purposes, which value of fmstrength would deliver the default values and balance …

Re: Patch for pixel-perfect scaling

Hi Ant, Edit: also see this explanation. After reading your explanation, I do understand now how surfacepp works! What I thought was wrong was the resulting aspect ratio of the games with 640x400 graphics. But now I see that, for surfacepp to bring those graphics closer to 4:3, it would require a …

Re: Patch for pixel-perfect scaling

Giuliano, you aslo better post dosbox console log to make things easier for ant_222 Good idea! I confess I'd never paid attention to these logs. Here they are: Console window for Star Wars: Rebel Assault: DOSBox version ECE Copyright 2002-2017 DOSBox Team, published under GNU GPL. --- CONFIG: …

Re: Patch for pixel-perfect scaling

Hi Ant, I've tested surfacepp with three games so far. I'm using the following options with all of them: [sdl] fullscreen=true fullresolution=desktop output=surfacepp [render] aspect=true scaler=none Two of the games, X-Com: UFO Defense and Star Wars: Rebel Assault , display the image correctly. By …

Re: DOSBox ECE (Windows, Linux)

Questions specific to the pixel-perfect patch (rather than to ECE in general) I will gladly answer in the dedicated thread. Thank you. Some new questions arose and I will post them there. I am not sure this problem is related to DOSBox ECE or to the pixel-perfect patch. Do you have it in the …

Re: DOSBox ECE (Windows, Linux)

It is not pixel-perfect because your output is ddraw. For pixel-perfect display use surfacepp. Yes, you're right. I thought it was pixel perfect until now, when I tested it with output=surfacepp. There's a noticeable difference. (...) just try it with surface output and without aspect-ratio …

Re: DOSBox ECE (Windows, Linux)

Hello everyone! Just joined this forum. I must say, I really enjoy playing old games with DOSBox and DOSBox-ECE. Thank you. I have always played my favorite games using DOSBox or DOSBox-ECE with the following configuration: [sdl] fullscreen=true fulldouble=false fullresolution=640x480 output=ddraw [ …

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