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Re: dgVoodoo 2 for DirectX 11

I have some questions, related to the 3D Vision fixes I've been doing (using 3Dmigoto, the DX11 shader modification tool): 1- 3Dmigoto includes a "d3dcompiler_46.dll", and I'm not using any d3dcompiler files from the dgVoodoo website. Still, DX8 games work perfectly. I assume dgVoodoo is using that …

Re: dgVoodoo 2 for DirectX 11

You said that you disabled XP compatibility mode. Maybe re-enabling it will get the controller working without losing 3D Vision again. If not, try another mode, particularly Windows 7, since you said that you had none of these issues in 7. Not working. With compatibility mode set to Windows 7 or …

Re: dgVoodoo 2 for DirectX 11

Thanks for the help. Deleting all that stuff made the game run in 3D. The key inside "HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\InstalledSDB" is the last one I needed to delete. Unfortunately, my dualshock 4 now doesn't work, the same as with the renamed exe. I …

Re: dgVoodoo 2 for DirectX 11

It was a sucess, so I could already make the 3D Vision fix for Xanadu Next: https://helixmod.blogspot.com.es/2017/09/xanadu-next.html Only one problem remains about Rogue Squadron 3D. I have deleted all its compatibility regedit entries, and made sure the game exe (Rogue Squadron.EXE) doesn't have …

Re: dgVoodoo 2 for DirectX 11

Yes! That was what I needed. Thank you very much. I didn't know GOG was installing that. In that same regedit folder there was a Windows XP compatibility flag for Rogue Squadron, so I solved it too for that game. Now I can keep modding them 😀.

Re: dgVoodoo 2 for DirectX 11

There's a version of Xanadu Next for Steam released about a year ago. The unofficial translation for the original game isnt bad but the official one for Steam game is better, as far as i tried. I have the GOG version. Which is the same as the Steam version, and DRM-free. I need DX11 because I want …

Re: dgVoodoo 2 for DirectX 11

Hi. I'm new to the forums and I came basically because I have two problems with two games, caused by Windows 10, I presume (everything was fine with Windows 7): - Xanadu Next, which originally uses DX8. I get a "Failed to initialize Direct3D." error, which didn't happen on Windows 7. I tried …

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