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Re: Forcing 44khz sample rate in OpenAL

memory address 00E5b774 did you poke the memory, or patch it where the original value was set? Use Cheat Engine's debugger to "Find out what writes to this address"" and patch it where it's set so it is ready during initialization. it is hopefully dma.speed: snd_dma.cpp#L491 OpenAl32. …

Re: Forcing 44khz sample rate in OpenAL

what did you alter with Cheat Engine? the "s_khz" cvar? edit [2] https://github.com/JACoders/OpenJK/blob/a09d4827fb0de284b33f1406d351ca9fd6a485e4/codeJK2/client/snd_dma.cpp#L491 Sorry for late response. In cheat engine, what I did was searched for 44100 value and in-game I was switching s_useOpenAL …

Forcing 44khz sample rate in OpenAL

Hello. I am new here. If I made my post in a wrong section, I'm sorry. Is it possible to force the game to run at specific sample rate? I would like to make Star Wars Jedi Knight: Jedi Outcast run at 44khz sample rate when OpenAL is on. Game supports 44khz when running through software(dsound), but …

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