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Re: Descent 2 Voodoo 3 - blank screen under DOS

You might want to see Dorsola's/KieferSkunk's D2_3DFX FAQ (in the Wayback Machine), particularly with regard to the music issues: https://web.archive.org/web/20081123091719/http://www.kieferskunk.net/d2_3dfx_faq.htm Thanks. That's very interesting and also very unfortunate. Appears that I may not …

Re: Heretic - Shadow Of The Serpent Riders save game issues

in DOS
Ask questions involving old hardware in Marvin. This forum is for DOS games on modern systems. http://www.vogons.org/viewforum.php?f=60 Ok thanks for the tip; but with all due respect, the title says "Getting old DOS games working." With all due respect - the name of the website is "VOGONS - Very …

Descent 2 Voodoo 3 - blank screen under DOS

Hi. It feels like i've exhausted all the options available however there must be a tiny detail i'm missing here. I've installed from the file shares here "d2_3dfx_both_patches" which includes both official and unofficial patches along with glide2x.ovl from early reference drivers and more recent 3rd …

Re: Heretic - Shadow Of The Serpent Riders save game issues

in DOS
collector wrote: Ask questions involving old hardware in Marvin. This forum is for DOS games on modern systems. Marvin, the Paranoid Android Ok thanks for the tip; but with all due respect, the title says "Getting old DOS games working."

Re: munt CPU speed requirements?

So I had a bit of an epiphany. I was watching one of the awesome Scummvm videos from PhilsComputerLab which suggested I can run all (or pretty much all) of my mt-32 games through scummvm and using the built in mt-32 emulator. So I fired up PQ3 and CPU utilisation was about 65-75% and I did not …

Heretic - Shadow Of The Serpent Riders save game issues

in DOS
Hi! Has anyone come across a save game problem? My entire system freezes when I attempt to save a game a few minutes in to playing. I can save the moment I start a new level but if run around a bit etc and then try to save, my pc crashes, and nothing gets me out of this situation except a full power …

Re: munt CPU speed requirements?

nogmog If your CPU load is below 100%, you can usually achieve dropless playback by increasing audio buffer. I think the generic approach here is measuring the time spent on conversion MIDI->WAV. If your system is able to perform the conversion in less time than the duration of the tune (with some …

Re: munt CPU speed requirements?

Well i've got a p3 650 and playing "canyon.mid" keeps me in the 95-100% region, which is fair, based on the recommended min CPU. I was curious if there was a "sweet spot" so to speak whereby you could you could pretty much guarantee smooth playback, allowing for O/S overhead and dosbox. Don't really …

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