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Scanned Sound Blaster SDK Docs on FM Synth

Hey Guys, Today I started on the Adlib support for my Lemmings emulator and after googling a bit for details remembered I had an old Sound Blaster development kit. Even though I only needed the bit about the timers and status register (because I'm using a port of Robson Cozendey's OPL emulator) I …

Re: When Does VGA latch the start address register

Thanks Japael, The reason I ask is that in the emulator I'm writing I had working as follows: 1. Wait till the end of display area (because I need to see any palette switches before passing everything to opengl shader) 2. At the end of the display area draw the screen - and here I was using whatever …

When Does VGA latch the start address register

I thought I read somewhere that the VGA's CRTC latches the start address register at the start of vertical retrace but I can't find that reference any more - anyone know for sure? ie: if the start address is changed immediately after vertical retrace will it affect the frame that's about to be drawn …

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