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Roland SC-88(Pro) and XG compatibility

Hello all. So I've read in different places that the SC-88Pro has unofficial Yamaha XG compatibility. I have not found any information explaining the method to enter this hidden mode? Is it a special series of SysEx commands? or some combination of keys? To what level is this mode/emulation of XG …

Re: SC-88 in SC-55 map mode - exactly the same?

Everything I've read suggests that the SC-88 and SC-88Pro sound the same in SC-55 mode, and neither is accurate as they use a different (updated) synth engine. They also both have the same output circuitry thus sound the same quality-wise. The SC-88Pro basically supports more effects, had more ROM …

Re: Roland MT-32 power supply.

I just tested the unit for the first time. I assume it is normal to get really low volume when you connect headphones directly to it? It will be couple days until I get audio cable for it. Assuming you have a rev 0 device (no dedicated headphone output), then yes. You're getting line-level outputs, …

Re: Sound Canvas model selection

When playing GM-specific material, and selecting the GM map, do the 88pro and 8820 default to the 55 map for instrument selection? or use their native instruments? GM is not a map. Maps are the special emulation modes like the SC-55 map on later SC devices. GM/GS reset messages do not change the …

Re: Sound Canvas model selection

Seems like you all agree that the first to go would be the 88VL. As for the 8820 vs 88pro, its more up to each person's taste. When playing GM-specific material, and selecting the GM map, do the 88pro and 8820 default to the 55 map for instrument selection? or use their native instruments?

Re: Sound Canvas model selection

The 8850 has severe compatibility issues with SC-88 and 88 Pro native MIDI files though. For SC-55 compatibility it's alright, but as someone who has a growing collection of 88 Pro native MIDI files, the 8850 is useless. The OP's list of modules is a bit odd, if you are going to list the VL, why …

Sound Canvas model selection

Hello everyone, So you play DOS games from the early to mid 90s from Sierra, Lucas and Origin systems as well as Doom and Duke3D. Lets say you had the choice between keeping one of the following, which would you chose (and you already have an MT-32)? · SC-55 mkI ROM v2.00 <-- supports GM/GS · SC- …

Re: Roland Sound Canvas Sc-50

The SC-88 Pro has "MT-32 mode", don't have an original 88 though. The 88-Pro lists it as "C/M Mode" (Computer Music), and is meant to be compatible with CM-64. You might be surprised how often you can find this option. Even much later modules like the Yamaha MU128 have a C/M Mode. Sometimes they …

Re: MS-DOS 6.22 memory problem

Since DOS6 cannot see more than 32MB, these games ran without error. I cannot remember the game(s) but I do know they needed XMS and not EMS. I don't think the limit is 32MB. Even XMS 2.0 implemented in HIMEM.SYS of DOS 6.22 supports 64MB of memory. It's because the 16bit DX register that stores …

Re: MS-DOS 6.22 memory problem

Because it's not more compatible, and the hassle of dealing with a multi-boot environment (at least when something breaks, as is the case here) is larger than the hassle of bringing the utilities over once. Actually, I can think of several popover TSRs DOS 7.x breaks (in addition TSRs written with …

Re: Fate of Atlantis + AWE64 = HELL

Any chance you could force the AWE64 to be on the port220 IRQ7 and DMA1 ? Also, what if you chose soundblaster for music (adlib) AND sound effects? Does this make a difference? I too have an AMD K6-III at 400MHz and never had an issue, but I use an AWE32. Seeing as how the AWE32 and AWE64 are so …

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