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Re: Table Fog & 8-bit Paletted Textures

Did other Dark Engine games such as the original Thief or SS2 use this as well? Yes. System Shock 2 and original Thief also use paletted textures. I see no mention of this on the readme for either Thief games and this is the first time I've ever heard of this being the case, but if you insist I do …

Re: Table Fog & 8-bit Paletted Textures

Fairly certain Thief 2 doesn't make use of paletted textures. Your issue could be one of drivers and perhaps 16bit rendering on the 6600 Go. This is usually an issue with later cards such as the 8800 series, however they might have caused issues on older cards with newer drivers. Care to take a …

Re: Pandemonium! from GOG.com

in Windows
Yeah, DX9 is problematic with Win9X, but doable for later hardware. I usually don't go above DX7 but that's besides the point. I think you may have run into one of those games that are speed sensitive as well, looks like you can't catch a break 🙁.

Re: Pandemonium! from GOG.com

in Windows
Hey, glad you managed to get it running! 1. The music's probably in CD-Audio format on the original PC release and I'm guessing GOG is running it through some other means (.ogg or .mp3 files maybe?). I can see a "MUSIC" folder in there, but I have no idea how it plays it. 2. Looks to be running at …

Re: Pandemonium! from GOG.com

in Windows
Windows 98 does not officially support DirectX9. This is false, Windows 98 does support early DX9. Anyway, since you have a GeForce2, I would suggest trying to run Pandy.exe, that should run the software rendered version of the game I believe. Pandy3.exe should be the 3dfx version, which you can't …

Re: Pandemonium! from GOG.com

in Windows
Can you show us the folder structure? I don't have the GOG version. You should also see where the shortcut points to, it might be pointing to an executable that tries to call nGlide. Also, GOG might have messed with the executables in a way that makes it impossible to run it under Win9x. Appiah4's …

Re: Pandemonium! from GOG.com

in Windows
From the error messages you posted, it seems like it's trying to use Direct3D 9. Does the GOG release use a Glide Wrapper like dgVoodoo or nGlide to run the 3dfx version of the game?

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