Re: dgVoodoo 2 for DirectX 11
Posted on 2018-11-02, 22:48
Inqizitor: I would recommend setting the game resolution to 1280x720 and the dgVoodoo resolution in dgVoodooCpl.exe to 2560x1440. The game will then render in 2560x1440, the UI will just be a bit larger (which is better IMO). Thank you, it works fine. Also I've forced AF and AA and no crashed …