Re: An adaptation to SDL 2.0 (Alpha-level Android build attached)
Posted on 2018-12-10, 01:56
Your latest patch causes a segfault in MixerChannel::AddSamples (on mixer.cpp) but I don't quite know how to interpret the backtrace. Happens when running Pinball Fantasies but I can't reproduce it if I build DOSBox with -O0. The backtrace is probably useless but I'll leave it here anyway. EDIT: Ok, …