Re: dgVoodoo 2 vastly improves Sacred Gold but triggers a new bug
Posted on 2024-02-28, 14:11
A couple of seemingly dgVoodoo-specific bugs with both vanilla and modded engine: 1. Running at resolution multipliers above 5x results in the game taking up just 1/4 of the screen space in the upper left corner, 5x and below produce expected results: the picture gets downscaled to fit the full …