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Re: MartyPC

in PC Emulation
Thanks for the update! How important is being able to format a floppy in an emulator? I suppose I could let you select drive size along the lines of "360k", "720k", "auto" and auto would just behave how it does now. Well, some games want to format a floppy when being installed. I have "Balance of …

Re: MartyPC

in PC Emulation
5) Some booter games do not run for me - complaining that the disks is not write-protected. But it is - the image file is made to be "read-only"! In PCE and DOSBox it is enough for such games to launch, but MartyPC does not seem to recognize that... Can you give me an example of a booter game that …

Re: Reelmagic/Realmagic MPEG games

in DOS
Sadly no new RM games has been found yet, but I have an update about "Entity"! 'Entity' (#5) is a special case as the disk image is not official and the game requires modifications in order to work in MPEG mode. It does require a patch, but I have finally bought the official edition! It is dated …

Re: Reelmagic/Realmagic MPEG games

in DOS
envagyok, those do not look like ReelMagic/REALmagic cards! You need only MPEG-cards by Sigma Designs with DOS drivers: "ReelMagic", "ReelMagic Lite", "REALmagic Maxima"...

Re: MartyPC

in PC Emulation
GloriousCow , thank you very much for MartyPC! Indeed, it is a rare thing to see so precise an emulator of IBM PC/XT with CGA :) I see that 0.1.4 is not out yet, so a few more notes about 0.1.3 (including some questions and wishes for new functionality). 1) Is support for protected floppy disks …

Re: Reelmagic/Realmagic MPEG games

in DOS
Hammer wrote on 2023-03-21, 11:49: Now that that's all cleared up, can someone please get it working in Dosbox? 😉 That's probably something only jrdennisoss can help with 😀 Hopefully DOSBox Staging people as well.

Re: Reelmagic/Realmagic MPEG games

in DOS
The game is not "unfinished", I'd say it is rather unpolished. Nobody has questioned its existence - sndwv has only expressed some doubts as to whether it was released commercially. And as you can see, there are proofs that it was! Still, it does look like they have left some source codes and other …

Re: Reelmagic/Realmagic MPEG games

in DOS
Hammer wrote on 2023-03-20, 15:11: Uka has a copy. Uka, can you please weigh in. Is it the same version as on archive.org? Of course it is! The ISO you have dumped is on Archive.org. It works on the real old computer with ReelMagic card, but not in DOSBox yet. I have shown the video here!

Re: Reelmagic/Realmagic MPEG games

in DOS
What do you mean - it's on Mobygames. Just the jewel case so far, but I do have the box somewhere too. Why, as you can see some people still doubt its existence. I do not have any doubts (except that they did release a somewhat unpolished version) - but then I do not have scans to show as proofs as …

Re: Reelmagic/Realmagic MPEG games

in DOS
What I was able to find (on Archive.org) appears to be a development build of Conspiracy MPEG, do you know if this game was ever commercially released (or bundled), or was it cancelled somewhere at the end of its development stage? Thanks! That does look somewhat unfinished, yes - but at least it …

Re: DOSBox ReelMagic Fork

Space Ace is affected by an issue in which the game goes to the wrong sequence when you play it. You mean in DOSBox? But it is not supported yet there. If it is similar to "Dragon's Lair", that does not mean they are identical in emulation. jrdennisoss used to explain things like DMA streaming etc. …

Re: DOSBox ReelMagic Fork

exofreeze wrote on 2023-01-14, 16:09: Space Ace jumps scenes and uses the exact same engine. Why would you think one game is affected by it and one isn't? Affected by what? exofreeze wrote on 2023-01-14, 16:09: You've confirmed that dragons lair shows this scene in between transitions on original …

Re: DOSBox ReelMagic Fork

No - as I said, everything seems to be fine with "Dragon's Lair". Of course, I would never be able to play it till the end - at least without the memory save states in DOSBox :) Every time it transitions to a new screen, it shows the animation of him coming back to life from bones again. Even if it …

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