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Re: Porting VDMSound to linux

🙁 Wasn't sure excactly what VDMSound did, that's why I asked. thanks for the info 😀 too bad dosbox is REALLY slow in linux. should be possible to make a dos-wrapper in linux too though, without having to emulate everything. 😀 anyone know of such a project?

magazine?

hvilket blad da? 😉 and furthermore: you should mention the utilities VDMSound and Dosbox, perhaps a little info on that cli2nop stuff (anyone care to give it?).

disk

i think i searched google for "big red adventure abandonware" or something. it's only the disk version so no speech, i'm not going to play it yet, im just trying to get it to work so it's easy if i get the speech version 😀

Freddy Pharkas

in DOS
I get this error when using the dos version, and the windows version just doesn't start... Error on Explode Script #: 0, IP:0

work on xp

well, but wasn't the problem that it didn't work on xp, but it worked on 2000? why is that? it seems only logical that there should be a way to get it to work on xp?

hmm

i was under the impression most people got this error, and it doesn't work very well with sb16 with buffers 0 either. it's a via ac'97 thingy.

sound

i found a way get the buffer underrun symptoms to dissapear. i set buffers in vdms to 0 and the studdering went away 😀 care to explain V ? if i try sb16 at buffers 0 it's muuuch better, however not flawless.

buffers

ahh, just remembered, this is how my sound sounded in indyana jones and dott and such with low in-game buffers. the sound was stuttery and ugly. if someone could find a way to increase the ingame buffer of this game it should work. the game stopped hangig when i chose soundblaster 1.0 in game (least …

buffer size

i haven't seen any sb16 buffersize inside the game, however there is a sync problem while in sb8-mode too. the game fasts on and slows down, and the sound is still a little scratchy, however not as much as in sb16-mode. the game exits all the time too, that's the biggest problem, i can play with the …

cli2nop

could anyone give me a little insight in what cli2nop is and why this is fantastic utility which lets me play many games? i also need to know how to operate it! 😉

not illegal,shouldn't be anyway!

since nobody really cares for the copyright of this game, wouldn't it only be fair for the game that it be made public, on say a site, by say someone on this forum which have the cd and makes an iso? 😀 I really want the talkie version, however, i need to get it to work too ;P

Re: star trek a final unity sound problem

i'm using a image and daemon tools now, it works like a charm, however the sound is still buggy, and the game just quits on me when i do certain actions... i've found that the sound get better the older sb i use. sb8 is best, sb16 is stupid. the game kinda accelerates and decellerates a little all …

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