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Re: dgVoodoo 2.6.x and related WIP versions

Jeez. Firefox is now saying that the dgvoodoo2 download page is malware and discouraging me from visiting. I've also gotten false positives with Defender on some of the versions. You'll have to talk to the Mozilla people, I think. Defender false positives tend to go away as they're in the cloud …

Re: dgVoodoo2 and F.E.A.R.

I'm planning to make changes in cursor handling but honestly I don't know if that will help, as I this problem doesn't appear for me. It's strange it comes for you with default configuration. I think the problem is associated with too high FPS for the game, because the cursor skips, but when the …

Re: dgVoodoo2 and F.E.A.R.

Did you get that flashing cursor with default dgVoodoo configuration? dgVoodoo has mouse emulation that can cause such phenomenons but it is only for forced resolution and/or 'stretched, keep AR' scaling modes. With unspecified scaling mode and unforced resolution, dgVoodoo doesn't chip on mouse …

Re: dgVoodoo2 and F.E.A.R.

https://youtu.be/jNLPTqvbiqo - example of this problem, used dgvoodoo2 2.61 release version and WIP 2.62, 2.63 and no changes.... The problem manifests itself in the entire line of the series of the first part of the game: F.E.A.R. and Extraction Point, Perseus Mandate, Combat. Of course, the game …

dgVoodoo2 and F.E.A.R.

Hello everyone and thanks to the author of this wrapper, he really helped and solved a lot of problems associated with rendering in this one old good game, but there is one small problem. The mass of various settings and the wrapper and the game itself has already been interchanged, but the problem …

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