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Re: dgVoodoo 2.6.x and related WIP versions

Hi Dege, please do not waste time on the problems of the people above, yet you solve and cope with cheers with the problems of games, so do not get involved in the red-eyed, I wish you success and health! Develop further the dx12 direction, and do not bother for a bunch of people like others, well, …

Re: dgVoodoo 2.6.x and related WIP versions

And why is it impossible to simply automate or provide a ready-made and easy solution? low frequencies for surround sound in the headphones ... well, I don’t know, even some difference in the monitor headphones is not noticeable during the game, except that in some places alchemy in the distance …

Re: dgVoodoo 2.6.x and related WIP versions

Сan I ask a stupid question? Are any processor instructions used to speed up wrapping? well, at least the same avx for modern machines ... because directly games often give more FPS than through the same dgvoodoo2. And do you have plans for wrapping not only directx on graphics output, but also for …

Re: dgVoodoo 2.6.x and related WIP versions

Сan I ask a stupid question? Are any processor instructions used to speed up wrapping? well, at least the same avx for modern machines ... because directly games often give more FPS than through the same dgvoodoo2. And do you have plans for wrapping not only directx on graphics output, but also for …

Re: dgVoodoo 2.6.x and related WIP versions

Jeez. Firefox is now saying that the dgvoodoo2 download page is malware and discouraging me from visiting. I've also gotten false positives with Defender on some of the versions. You'll have to talk to the Mozilla people, I think. Defender false positives tend to go away as they're in the cloud …

Re: dgVoodoo2 and F.E.A.R.

I'm planning to make changes in cursor handling but honestly I don't know if that will help, as I this problem doesn't appear for me. It's strange it comes for you with default configuration. I think the problem is associated with too high FPS for the game, because the cursor skips, but when the …

Re: dgVoodoo2 and F.E.A.R.

Did you get that flashing cursor with default dgVoodoo configuration? dgVoodoo has mouse emulation that can cause such phenomenons but it is only for forced resolution and/or 'stretched, keep AR' scaling modes. With unspecified scaling mode and unforced resolution, dgVoodoo doesn't chip on mouse …

Re: dgVoodoo2 and F.E.A.R.

https://youtu.be/jNLPTqvbiqo - example of this problem, used dgvoodoo2 2.61 release version and WIP 2.62, 2.63 and no changes.... The problem manifests itself in the entire line of the series of the first part of the game: F.E.A.R. and Extraction Point, Perseus Mandate, Combat. Of course, the game …

dgVoodoo2 and F.E.A.R.

Hello everyone and thanks to the author of this wrapper, he really helped and solved a lot of problems associated with rendering in this one old good game, but there is one small problem. The mass of various settings and the wrapper and the game itself has already been interchanged, but the problem …

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