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Re: Aztech Sound Galaxy cards

Just wanted to share that a while back I posted about Doom only having sound after being started twice with my AZT2316. Now I've got an AZT2320 and it doesn't have that issue! It still does have the issue that Cosmo's Cosmic Adventure will only sporadically play Adlib music.

Re: Quake 1 no music?

in Windows
Originally Quake used a cd audio (redbook) soundtrack, so you'd need the Quake CD in the drive. However depending on the version you're using there's workarounds using audio files. See here for more info https://steamcommunity.com/sharedfiles/filedetails/?l=dutch&id=119489135 If you have the cd in …

Re: PCI-E Bandwidth and you

That's how it works, a GPU's RAM is much faster than the bus it's on. However most data, such as textures and meshes, will be uploaded to the GPU at a strategic time (loading a map) with only specific dynamic stuff being sent over the bus during gameplay. Especially effects that depend on reading …

Re: Doom 2 MIDI OPL3 issue

Yes it depends on how midi commands are mapped to the OPL. The SB16 and Aztech sounding the same in Windows isn't even a given, they probably just use the same driver internally but a different sound card maker might decide to have his own midi->OPL conversion. Obviously the game does things its own …

Re: Need Help on Choosing Roland SC-55

I believe there are workarounds/fixes for most but maybe not all of the select early 90s games that do not play properly on an MKII. If you want an SC-55 model that 'just works' with everything you'll want a GS (no General Midi, no GS Standard) model that has a 1.20 or 1.21 firmware. These have BD, …

Re: Voodoo 3 3000 with LCD and DOS games

Well a 5:4 1280x1024 display will never display 320x200 properly; 320x200 needs to be stretched to 4:3, not 5:4. And not stretching it but just upscaling it to e.g. 1280x800 will result in a horizontally squashed image. Even if you have scaling settings in your monitor settings or video card …

Re: Voodoo 3 3000 with LCD and DOS games

Well a 5:4 1280x1024 display will never display 320x200 properly; 320x200 needs to be stretched to 4:3, not 5:4. And not stretching it but just upscaling it to e.g. 1280x800 will result in a horizontally squashed image. Even if you have scaling settings in your monitor settings or video card drivers …

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