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Re: dgVoodoo 2.7.x and related WIP versions

This is what I get after installing SFC3, the Taldren patch, the Starfleet Command 3 HD&Gamespy Patch [https://hotandspicyforums.com/starfleet-command-3-hd-gamespy-patch-t18931.html[/url], and the dgVoodoo2 files: D3D8.dll, ddraw.dll, dgVoodoo.conf everytime I play: What I have in the game …

Re: dgVoodoo 2.7.x and related WIP versions

I don't have too much time these days so I worked on minor things that would never be done or fixed otherwise: ========================= WIP74: ========================= - D3D12 missing stencil plane copy in blitting operations, fixed (DDraw) - D3D12 optional true partial depth buffer copy in …

Re: SFC3 invisible Warp Bug

So, hopefully this works for everyone. Windows 10 updated to version 1909 and I notice in the update there was some corrections/updates to the graphic inconsistencies in Windows and now the warp bug appears to have been resolved. My graphic card info: CPU AMD A8-7410 APU with AMD Radeon R5 Graphics …

Re: SFC3 invisible Warp Bug

Thanks for the reply. I'd agree something within dgVoodoo is amplifying whatever is going on with the latest update with Windows 10, as earlier last year using dgVoodoo with Windows 10 caused sporadic issues with the warp effect, but typically could be corrected using Razor Cortex. I noticed that …

Re: SFC3 invisible Warp Bug

Hi, wanted to check in since yochenhsieh originally discovered this issue with Windows 10. At the time , I had suggested using Razor and it seemed to have worked, but this was earlier last year before Windows had updated. The warp bug continues to be an issue for SFC3 and am curious to know if any …

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