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Re: Were you ever hurt by a computer?

in Milliways
Getting hurt was par for the course when building computers back in the day. Sharp edges on the cases and if you didn't end up with a few cuts, you weren't doing it right. My experiences exactly! Those sheet-metal cases were *sharp*. The motherboards were sharp! (metal solder joints, some needle- …

Re: percentage of old PCs and components that are saved?

in Milliways
Judging by ridiculous current Ebay prices: very, very little is saved. Judging by recycle centers: a lot of vintage computer stuff is still out there, but it has no value to most (including Ebayers, who cherry pick only and try to sell at thousands of percent markups over what they found for free or …

Re: SBEMU: Sound Blaster emulation on AC97

I do believe however, that secure boot mechanisms should always be implemented in a way that allows owners to install whatever OS they want on their devices, and also to disable such security features if they want to. Offered as a feature? Yes. Enabled by default? Yes. Forced upon the user whether …

Re: SBEMU: Sound Blaster emulation on AC97

impulse tracker works perfectly on the Thinkpad T440p what is this black magic? It is some potent stuff! So does Dual Module Player, Mplayer, MikMod, Open MPT, and other trackers / players. I couldn't get Cubic Player working or DSS (Digital Sound System, 2003 CWSDPMI Russian project) working, …

Re: SBEMU: Sound Blaster emulation on AC97

how dose one compile it? i really want to help test this The compiled binary is already provided. Just download SBEMU.zip from the other thread (page 21), or download the binary posted by crazii in first post of this thread. Decompress the file and follow the directions in the readme.txt. Let us …

Re: SBEMU: Sound Blaster emulation on AC97

Dang, trying to remember what I was doing in 1996 to just turn on CD input to a card all the time, so if you were in DOS and stuck a CD and hit play on the drive, you just heard it, no messing. So I'd hope, that would stick in a game that just put out CD audio and hoped you had it turned on. Need …

Re: SBEMU: Sound Blaster emulation on AC97

For built-in graphics yeah, but I recently tried DOS games on an RTX 3080 and they mostly worked great. So I'm guessing that using an external card may allow VGA modes? ... if you can get into legacy boot in the first place. The 3080 must have a Compatibility Support Module (CSM) which means it …

Re: SBEMU: Sound Blaster emulation on AC97

But yeah, native DOS compatibility is well and truly on its way out. And honestly, it's amazing that it was preserved this long, when you think about it. But in the meantime, I'm also quite curious to see some records shattered with Quake and other games in DOS running on as modern as possible …

Re: SBEMU: Sound Blaster emulation on AC97

Any idea what CPU/chipset is the last one with a normal BIOS? I've been trying to figure this out myself. Information is very scant and often conflicting. I remember using a 10th Gen core i5 laptop (Costco price mistake about 3 years ago), and it actually booted into legacy mode (DOS), but its VGA …

Re: SBEMU: Sound Blaster emulation on AC97

Your latest revison of SBEMU works nearly perfectly now! All the problems I reported in the other thread have nearly magically disappeared. Real mode Apogee games work perfectly now with digital sound (ADPCM support was the ticket to success). No more stuttering audio in some games. I even got NFS …

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