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Re: How to handle Multiplayer

with the current version of dosbox (0.63) it is not possible to play ipx-based multiplayergames in a mixed environment (dosbox <=> dos/win95). in theory it should be possible to write a program which tunnels the clients ipx-traffic over tcp/ip in order to connect to a dosbox or the other way round. …

Re: another "Z" thread

i just want to add, that ingame-sound in Z is broken since 0.62. non-midi sound works as long as no midi sound is played. => sound during cutscenes works flawless. perhaps someone can take a look at this and fix it. i guess it's not that big a deal because it worked before 0.62. system: 2.6.8-gentoo …

Re: dosbox 0.62 ipx tunneling does not work

thx, it seems like port 213 didn't work. iirc only root can use ports < 1024 on linux. using a port above 1023 solves this issue. i recommend adding this information to the wiki or networking guide, because it's a really annoying problem. perhaps setting the defaultport to something above 1023 in …

dosbox 0.62 ipx tunneling does not work

at first i want to say thank you very much for dosbox. it's a really great project. :happyhappy: when i try to set up an ipx-tunnel-server with # ipxnet startserver i receive the following error-message: "IPX Tunneling Server failed to start" i use dosbox 0.62, linux kernel 2.6.8. my dosbox.conf …

Re: 0.62

i forgot to mention: i use gnu/linux, gentoo to be exact, and a german thinkpad-keyboard-layout. edit: i noticed that somehow midi and normal sound doesn't work with z. both for themselves work, i.e. the setsound-program coming with z plays midi and sound. the cutscenes work too, but ingame and in …

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