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Re: Retroarch scaling with doom engine games

Thanks to the mod for splitting this out. Ok, so firstly - Hexen and Doom/BOOM are not equal in how the renderer works, so while one could draw similarities, I would say this is an apples/oranges situation, and one could as much compare, say, Duke 3D (why not?) and Doom. While Hexen adapts quite …

Re: Yamaha YMF7x4 Guide

Sorry, while I must have downloaded the utility a while ago, I did not realize I could use it to change memory mapped registers. Here's SBEMU driver code bit that updates the one. Let me check if I can use YMF7XX for the same purpose - could be much more manageable/scriptable in the end. EDIT: I …

Re: Yamaha YMF7x4 Guide

So, eventually I was able to make a utility that unmutes SPDIF in using SBEMU as a basis. The only thing required, it seems, was sending a 1 to a DSXG register's memory address offset 0x34 (SBEMU sent 0 by the way). My being a lazy coder, I simply reused SBEMU YMF initialization code for the purpose …

Re: Yamaha YMF7x4 Guide

So either flashing the drive with updated firmware, or rebooting enough times or posting on the forum (or all of this combined) has helped. In Windows 98 I can hear music when I simply press the hardware play button on the drive front panel, provided the Digital In is unmuted as per @Joseph_Joestar …

Re: Yamaha YMF7x4 Guide

Apologies if I am asking a dumb thing, but how exactly does Digital CD Audio input work? Is this just one of the available CD Audio inputs the card has, or is there anything special about how it is used (e.g. some special command to the CD-ROM to actually output audio in digital format, or do both …

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