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Re: Please recommend me a CMF player

Thanks, @rfnagel, for your suggestion. I am sticking with the utilities that @dukeofurl has brought to my attention, as they seem to be simpler to use (no need for the driver TSR) and produce the sound that I expect. Can't comment on the stereo playback from those, but otherwise and from what I hear …

Re: Please recommend me a CMF player

Hmm... you know, I was skeptical at first, since I have just yesterday tried one of the versions found in VGMPF wiki... but I have tried once more today with a random version found (1.01 from 1990, included with MID2CMF package) and it sounded very-very close, if not identical to the original game …

Please recommend me a CMF player

Asking for your help with CMF player recommendation. My preference if for those, which can be invoked with a filename or list of files and thus are more suitable for being run from a batch script. I have tried a few players, inclusing those from VGMPF wiki (including muchmusic and creative player), …

Re: SBEMU: Sound Blaster emulation on AC97

Re-reading my previous post, it may come through as somewhat nonsensical, so let me try again. Firstly this is about the 1.1 version of SBEMU.EXE which comes with a new DPMI host that @Crazii has presented as preview alpha a year ago. VDPMI, then host in question, is part of the package. The reason …

Re: SBEMU: Sound Blaster emulation on AC97

Some feedback testing the 1.1 versions. The alpha version from May, 4th, 2024 seems to not play every sound in BlackZone. Interestingly, the version from April, 30th found in github works well! Currently using VDPMI.EXE from May, 4th with it. Both versions sadly ignore /SCFM flag. It works with 1.0 …

Re: Help identify game's music tracks

Thanks to the wonderfully useful details provided by @leileilol (I really didn't have a clue where to start), I think I have a summary for the tracks, minus track2: Track 1 - Title ditto - while it sounds very similar to the introduction from ZARDOZ.CMF from 1990, and even uses the same instruments, …

Re: Help identify game's music tracks

Many thanks, this is quite awesome. I took your hint and found another one: track 9 - BALI.CMF I also ran into BARNDOM6.CMF which matches track 4 too. Was quite surprised by the way that DUNGO has a dedicated page about it...

Help identify game's music tracks

Hey folks I have recently been fiddling with a 1995 DOS game Black Zone which uses CMF music. It's a bit strange how the game mixes well known compositions with something that sounds original... so having just found out about Voyetra MusiClips (while reading on the CMF format, actually) and how …

Re: LIfespan of DOS-based games post Windows 95

Agree with what you say, actually. I did play games in Windows even before the Win98 days and fully understand what you mean. Also I guess that's why I am referring to Win9x in the later part of your post. Probably my preference for DOS and reluctance to switch meant I only fully went to Windows as …

Re: LIfespan of DOS-based games post Windows 95

For some reason I was always sticking with DOS, probably beacuse early 90s games mostly had "Dont even try to run this in Windows" in readmes or had a dedicated Windows version that felt somewhat inferior to the DOS one, despite, say, higher resolution support - take for example Gabriel Kinght 1 …

Re: DOS on a modern PC

Really, even Yamaha and Vortex based cards stop being agreeable at a certain chipset? I was under impression these were all good all the way until they started dropping support for legacy ISA ports (e.g. 220) in favor of PCI notation, at which stage there's still an option of port remapping - if …

Re: DOS Questions

I found with the pandora directive you can simply copy all the files from all the CDs to one directory on the hard drive and run the game from there, no emulated CDs required This has actually been my approach to the problem - never got to figuring out a resident disk juggling solution for DOS. …

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