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Re: DOSBox ECE (for Windows & Linux)

Guys, i've tried recent build of dosbox ece and pixel perfect shader. It's not working. In command line i'm getting lots of these errors: https://pastebin.com/9AFxAgSZ Any idea? Shader use smth ECE doesn't support? I don't have any problems using pixel perfect shaders from here: https://github.com/ …

Re: DOSBox ECE (for Windows & Linux)

Not sure if I have to post this here or in the PC speaker patch thread.. I found that in F-15 Strike Eagle II and F-117A the speech played when you start/complete a mission is corrupted and I think it's caused by that patch. Sounds perfectly on vanilla DOSBox. @Crysli I tried this in Windows with …

Re: DOSBox ECE (for Windows & Linux)

Alright, it's now up (https://github.com/realnc/dosbox-ece). Builds for x86 and ARM, both 32-bit and 64-bit are here: https://github.com/realnc/dosbox-ece/releases/tag/latest_build I've tested the following with a few games and it seems to work great (i.e. the same) and with the same configuration …

Re: DOSBox ECE (for Windows & Linux)

The thing about the string comparisons seems to be correct. morphinejh, I looked at your repo and noticed that there are a few header files that seem out of place and I don’t know where they are coming from ( include/sdk2_* ). Good question, this is for the openglide support that was recently …

Re: DOSBox ECE (for Windows & Linux)

@Yesterplay80, @supin Hello. You have an error in your code src/gui/midi_fluidsynth.h Even though that wasn't the cause of MIDI playback not working (see above) I appreciate pointing this error out, thank you very much! That should be fixed as well. I believe there is an error with this code. I …

Re: DOSBox ECE (for Windows & Linux)

Great job! My few comments: * I extracted the source of dosbox-0.74-3 and copied above the files from the source of DOSBox ECE r4477 (maybe i should use the DOSBox SVN, but i thought that later). I'm not sure what this means. The source for DosboxECE should be all you need. * Install some …

Re: DOSBox ECE (for Windows & Linux)

So, the only option is to compile the libraries, and in that case, maybe is better to compile DOSBox ECE itself also, although i would prefer to use the 32 bit version because i also read here the 32 bit have a better performance and compatibility than the 64 bit version (i know you can do that, …

Re: DOSBox ECE (for Windows & Linux)

ECE still uses Fluidsynth 1.16, because the patch I use doesn't work with never versions, so it might as well be that the current options are still correct and working. Could someone try that out maybe? I did a quick compile of fluidsynth 1.1.6 (circa 2012) and DosboxECE r4477. It didn't throw any …

Re: DOSBox ECE (for Windows & Linux)

Hello. You have an error in your code src/gui/midi_fluidsynth.h Even though that wasn't the cause of MIDI playback not working (see above) I appreciate pointing this error out, thank you very much! That should be fixed as well. @Yesterplay80 I keep an active Linux compile of DosboxECE running to …

Re: DOSBox ECE (for Windows & Linux)

Hello everyone, This question is regarding emulation of Roland MT-32 and CM-32L on DOSBox-ECE. Researching the web, I've found that the sampling rate of a Roland MT-32 is 32000 Hz. But DOSBox-ECE's config.conf brings: [midi] mt32.rate = 44100 Can this mismatch of sampling rates cause inaccuracies …

Re: DOSBox ECE (for Windows & Linux)

I was able to track down the source of the conflict. Previous version snippet of voodoo_vogl.h around line 27: #include "SDL.h" #ifndef _WIN32 #define GL_ARB_multitexture #include #undef GL_ARB_multitexture #include "config.h" typedef Bit32s INT32; #endif #include "SDL_opengl.h" The r4471 version …

Re: DOSBox ECE (for Windows & Linux)

A quick update on the latest builds of ECE (r447o and onward): I updated mt32emu to version 2.5.3 but scrapped the support for external Glide wrappers again, I personally prefer the internal one, because it doesn't have external depencies. And I couldn't notice any difference between both, so I …

Re: DOSBox ECE (for Windows & Linux)

Yesterplay80 wrote on 2021-11-17, 20:14: I'm currently compiling r4470 because the diff for the NukedOPL patch didn't apply correctly after the changes introduced in r4468 and I had to update my patch first. Download the new source in a few minutes and try again, please! UPDATE: All versions of …

Re: DOSBox ECE (for Windows & Linux)

Yesterplay, I use your source regularly to keep a hardware OPL modified version of DosboxECE running on Linux. Long story short I'm innately familiar with a lot of it at this point. I noticed what I think is a copy/paste error around line 673 in ( r4469 ): /src/hadware/adlib.cpp ... case MODE_ …

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