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Re: Are early levels better than later levels in games?

in Milliways
I think you're onto something here. The GTA Trilogy (III,VC,SA) follows a principle of opening up the game world for you gradually. The more of it is open, the more freedom you have, which comes with access to nicer vehicles, missions, items. So generally, later sections of the game are more …

Re: new dos games! (in development)

in Milliways
Hi again. I think this picture gives a good impression about the situation. I feel similar about modern retro game development. A lot is being idealised, it's about certain aesthetics these days. The 4c CGA palette with its neon colours almost cries "80s!" Edit: I'm more thinking of DOS games from …

Re: What is the exact science why HDD does not empty when stored unpowered for decades ?

A specialist will know this topic more deeply - but if you want to do research yourself then focus on magnetic stability; hdd designs have magnetic domains which can remain stable over very long periods unless something external disrupts them, there are some interesting articles out there with these …

Re: End of 10

in Milliways
This in a point in and on itself. The official Microsoft support forums (answers.microsoft.com) are literally a useless pile of garbage, filled with exactly what you described. At some point a couple of years ago I was shocked to realize that I have never, ever, not once, had found any solution to …

Re: Are early levels better than later levels in games?

in Milliways
The desert part in GTA San Andreas that opens up last is the best. San Fierro that opens up in the middle is second best. The most annoying part is at the start with all the gang wars going on. i admit i liked the first map in the same way and for the same reasons i like portland, it represented …

Re: Are early levels better than later levels in games?

in Milliways
I remember ages ago, when 8 bits computers were the kings, that the earlier levels were the best ones in most games... because only hardcore gamers were able to see the later ones. R-Type for the ZX Spectrum is a good example. I hadn't thought of those 80's home computer games but that's a good …

Re: Are early levels better than later levels in games?

in Milliways
But I also wonder how much of this is due to nostalgia. I had finished Shareware Doom 1 and 2 multiple times before getting the full version. Some shareware games I didn't get the full version till I got into retro computing, so have no nostalgia attachment at all. Kind of like Shareware is it …

Re: End of 10

in Milliways
MS wasn't entirely honest about its requirements - not in RAM and CPU, its fine - but more recent iterations practically require an SSD. Windows support questions/forums are littered with complaints about how incredibly slow windows 10 is during updates of almost any kind (and the hopelessly 'by the …

Re: End of Skype

in Milliways
We bought a version of our TV that had an integrated camera specifically to call my Mom in the US from Europe. It worked really well because we sat on the couch and talked to her as if she were in the room. They canceled support after only 3-4 years after us getting the TV and there was no …

Re: Are early levels better than later levels in games?

in Milliways
A couple examples of this from the Soulsborn games include: Dark Souls - Apparently the developers ran out of budget/time, so the later levels of the game (Demon Ruins, Lost Izalith) were underwhelming and felt unfinished. Elden Ring - Early regions in the game were massive compared to later areas. …

Re: Are early levels better than later levels in games?

in Milliways
Back in the day, the shareware model was commonly used to showcase the games to the players, and possibly entice them to buy the full version. With that in mind, it's no wonder that he first episodes of Doom and Duke3D were so well made. Also, game reviewers occasionally don't have enough time to …

Are early levels better than later levels in games?

in Milliways
For some time I have perceived the early levels in games, especailly first person shooters, to be better than later levels: Duke3d - all of the first episode content, i liked the rest too but these i thought were best Doom 2 - I preferred episode 1 despite the good quality of later episodes, first …

Re: Linux kernal going to drop i486 support

in Milliways
The point I was trying to make is that, while using Linux can keep old hardware usable and useful, there comes a point where even pedestrian consumer appliance type hardware like a somewhat dated Chromebox can - be faster - run cooler - be cheaper to operate than very old high end desktop hardware, …

Re: Linux kernal going to drop i486 support

in Milliways
If Linux becomes an OS that targets modern hardware all the time, then what's the purpose of it? 😟 Then it's nolonger useful to the hardware hacker who wants to get a 35 year old webcam going. It's a good question, i guess answered by numbers to some extent. My guess is that the number of people …

Re: Did you create maps for games?

in Milliways
Eye of the Beholder was my first game I made map for while not the topic intended by the OP I nevertheless agree...this was fun 20250508_211621.jpg Maybe not my initial thought in this thread but its definitely a welcome topic, i like that fact that you still have the drawn map :) I wonder how many …

Re: A little 64 byte DOS demo, MAGIXFLY.

this is cool, especially the ports between c compilers of the time, i'd bet it works well in masm or tasm too, directly or inline. I like the explicit use of registers, it's the kind of thing that used to go on in z80 and other old 8 and 16 bit computer demo programming too I used to love all these …

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