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Re: Sounds missing in Epic (DID) when using MT-32

in MT-32 General
I meant the game uses the MT-32 also for sounds, those may be not digital at all of course. But as with the game Protostar, sounds seem to come out of the card (laserfire-samples in Protostar for example, while MT-32 Midi plays in the back - might be hardcoded samples on the wavetable of the card of …

Re: Sounds missing in Epic (DID) when using MT-32

in MT-32 General
Oh of course - well not many but some really huge releases support 1st generation MT-32. For example the monumental "Daggerfall", of course "Epic" (LAPC1 is the only option besides Soundblaster/Adlib/PC Speaker and some others for example), the original "Wing Commander" of course and "Protostar - …

Re: Sounds missing in Epic (DID) when using MT-32

in MT-32 General
Edit: @Mok, ah I see, was still writing at the time you answered :) That might be a solution, thanks for helping out! Do you think DOSBox can emulate the LAPC1 with those roms? Do I need to specify something special in the configuration? Or rename them? My original post: Alright, so actually none of …

Sounds missing in Epic (DID) when using MT-32

in MT-32 General
Hello :) I recently tried the MT-32 emulation of DosBox (I am using the version from http://ykhwong.x-y.net/) with some games and found that Epic by DID does not have any ingame sound effects when switching to the MT-32. But of course it should - you can listen to the correct ingame sound in this …

Dosgames close after some seconds under WinXP! :(

in DOS
Hello, I have a question about Dosgames under Windows XP. At first - I know of the issues with that. For example the game Discworld 2 needs a special .bat for installation as well as vdmsound etc. Here´s the weird part: Not on MY system. I can run almost every Dosgame I have like Discworld 1 and 2 …

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