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Re: *Update* DOS program launcher: DMenu v3.0

in DOS
Very nice looking tool. In case you weren't aware, there is also a very popular, long-time Linux/Unix menu tool called dmenu. You may wish to rename your tool so people can find it easier if they search in google. https://tools.suckless.org/dmenu/ https://www.google.com/search?q=dmenu thx, didn't …

Re: *Update* DOS program launcher: DMenu v3.0

in DOS
Updates: v2.0: complete rewrite using watcom and dos4/gw. No more flickering. v2.1b: Added right side of menu v2.3: fixed gfx glitches, speeded up reaction time v2.4: fixed wrong palette after launching a game v2.5: fixed font error on some real hardware setups v2.6: fixed menugen.exe - now more …

Haiku OS DOSBox tutorial

Haiku OS as Host After searching for the ideal OS for my DOS games, I finally got stuck at Haiku OS. It is a BeOS fork which is still under active development. Main advantage: It runs with 256MB RAM usage, tweakable down to 84MB. Thus, it can compete with IceWM (Linux). It's the fastest OS for a …

*Update* DOS program launcher: DosMenu v3.0

in DOS
Hello everyone, recently, I have written a small, graphical DOS program launcher called DosMenu. It has been written in C and is skinnable. Updates: v1.1: menueditor rewritten V2.0 rewrite using watcom and dos4/gw v2.1b Added right side of menu ^^ v2.3 fixed gfx glitches, speeded up reaction time v2 …

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