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Re: DOSBox ReelMagic Fork

Just an update as I have been silent for a while: Unfortunately my work situation has ramped up again as well multiple critical things (when it rains it storms :-( ) that have come up in my personal life that I have to deal with. Hopefully in a couple months or so things will have died back down to …

Re: DOSBox ReelMagic Fork

Just a quick status update on this as I have been silent for a while.... My work situation has died down and I am finally in the wake of the burnout from that... I am already starting to feel much more motivated again to hack at a fun project like this. :-) I have also been slowly hacking at a …

Re: DOSBox ReelMagic Fork

Hi, maybe stupid request ? Can you make dosbox option on scale videos (mpeg) using bilinear filtering like OpenGL do it, and maybe a 2d games too on top of reelmagic videos. I mean when i play mpeg directly from cd it looks better and from dosbox its looks like neighborhood (nearest ) pixelated …

Re: DOSBox ReelMagic Fork

There has been no news for a long time, is everything okay with us? On my side: Unfortunately my day job as of recently has been very demanding; to the point where at the end of the day and on the weekends I am just too burned out to focus on something like this. :-( Hopefully in less than a month …

Re: DOSBox ReelMagic Fork

Have you tried LOADFIX? It can cure many forms of seemingly inexplicable program misbehavior. :) the CD image of this game is not original and could be dubious, or this edition could be full of original bugs with the MPEG part not being tested enough (or both). Yeah that's pretty much why I'm …

Re: DOSBox ReelMagic Fork

I have briefly re-checked all the 10 games - everything seems to be fine! Awesome sauce! :-) The FPS sometimes drops to as low as 3. I thought that was because of using dosbox_heavydebug.exe , but no - it is the same with regular dosbox.exe . That happens for me in the first logo intro of "Man …

Re: DOSBox ReelMagic Fork

The attachment contains an example of sound artifacts in the Horde game. It appears in some video files (usually large). Thanks for the video pointing out EXACTLY where this is Bobbytoz! :-) I guess I never really noticed it before, but yeah if I compare it to playing the video in VLC I do hear …

Re: DOSBox ReelMagic Fork

I got another one: https://github.com/jrdennisoss/dosboxrm/releases/tag/2022-04-19 Changes: Cleans up major video artifacts in Man Enough. Drive "magic" MPEG video correction from "magic keys" provided by the emulated game. https://github.com/jrdennisoss/dosboxrm/issues/117 Also Fixes: Major video …

Re: DOSBox ReelMagic Fork

New Release Update: https://github.com/jrdennisoss/dosboxrm/releases/tag/2022-04-18 Changes: Crime Patrol is now playable. Crime Patrol 2 - Drug Wars is now playable. Details Update emulated FMPDRV.EXE "check string" https://github.com/jrdennisoss/dosboxrm/issues/92 Emulate FMPDRV.EXE function 6 …

Re: DOSBox ReelMagic Fork

You do not list video messages crashing under "Known Issues"? No because it has the same crash/lockup whether using the emulator or on the real Maxima setup here so I don't consider that to be a defect of the emulator. It emulates the real setup, crashes and all. :-) However, I do have a GitHub …

Re: DOSBox ReelMagic Fork

New Release Update: https://github.com/jrdennisoss/dosboxrm/releases/tag/2022-04-08 Changes: Flash Traffic is now playable. Add audio tunable parameters https://github.com/jrdennisoss/dosboxrm/issues/84 Cleanup Player Attribute and Parameter Passing https://github.com/jrdennisoss/dosboxrm/issues/87 …

Re: DOSBox ReelMagic Fork

New Release Update: https://github.com/jrdennisoss/dosboxrm/releases/tag/2022-04-07 Changes: Dragon's Lair support is now fairly complete Video mixer "underlay" naming needs to be cleaned up https://github.com/jrdennisoss/dosboxrm/issues/82 Video Mixer Must Only Recognize a Single Player https:// …

Re: DOSBox ReelMagic Fork

Sure, attached! But it is the very beginning, so you do not actually need a save. Just press ESC to skip the intro videos and then the driving video - and you would meet Jerry (or you can just press F3 and load my save). Her first greeting video is mostly fine, but then you must choose any line to …

Re: DOSBox ReelMagic Fork

I just finished a stream testing things out and have nothing new to report. Things seem to work really well. I encountered a couple glitches, but I was doing glitchy stuff anyway during those playthroughs and I'm certain I triggered them all. :P Nice! :-) I'm savvy enough with the game to get to …

Re: DOSBox ReelMagic Fork

New Release Update: https://github.com/jrdennisoss/dosboxrm/releases/tag/2022-03-17 Changes: Fixed video decoder slice boundary issues once and for all Improves some of the green macroblock flashes https://github.com/jrdennisoss/dosboxrm/issues/51 Fixed audio decoder buffer overrun crash bug Fixes …

Re: DOSBox ReelMagic Fork

New Release Update: https://github.com/jrdennisoss/dosboxrm/releases/tag/2022-03-16 Changes: Added a "heavy debugging" Windows exe to the build as well. (Attached Screenshot) Makes it convenient to see what ReelMagic DOS games are actually doing under-the-hood. Added a configuration parameter to …

Re: DOSBox ReelMagic Fork

Just an update: I am currently ironing out some major things the emulator is getting seriously wrong which could impact stability of the games running within. As now we have a fully working Maxima setup, it should be much quicker to compare the emulator's exact behavior with the real deal. Awesone, …

Re: DOSBox ReelMagic Fork

Update: We got our real setup (Maxima) working! I had forgotten the nightmares of the past; fighting with IRQ and port conflicts. Uka: I was also able to get sound working in the 'Video Messages' section in Entity on the real setup too... More info on this below :-) On my 386SX PC with ReelMagic …

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