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Re: DGVoodoo2 and legacy flip

It's roughly the same performance wise but frames are presented to the display in sometimes odd intervals depending on the game. For instance, Hitman Blood Money has broken v-sync timings under FSO but run perfectly fine with it off. Even though it is running freely to the display, it is still …

Re: DGVoodoo2 and legacy flip

Yep I am intimately familiar with FSO, it's why I made that registry tweak and keep the file on my desktop to run periodically (because Microsoft resets them every now and then.) It's just this is new behavior, where apps running with dgvoodoo2 are no longer respecting those registry tweaks and I …

Re: DGVoodoo2 and legacy flip

Wow after checking down the list from newest version to my old pre-updated version, 2.71.3, I have discovered that the change came not from your software, but from Windows. Previously, I used to run all my DX9-11 games with FSO disabled as easily as running a registry edit with the following changes …

Re: DGVoodoo2 and legacy flip

Thanks for reply Dege. In my case, I came from version 2.71.3. There, with even just a default configuration, all my D3D1-8 and DirectDraw games can run in a proper legacy flip mode where overlays (like Windows Volume) don't appear over the game. When upgrading to latest version, suddenly no matter …

DGVoodoo2 and legacy flip

I've recently updated my install of dgvoodoo2 and I noticed no matter what I do I can't get back my legacy flip mode, the true exclusive fullscreen where overlays don't appear over the game window. Is there some setting somewhere I'm missing? I really hope this option hasn't been removed completely …

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