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Re: dgVoodoo2 Vulkan output?

Seriously thanks for pointing this out. One of those stupid A2Q posts. Just tested it, and it works well! Probably the only real way to play DX8/9 games in Linux. Titles such as Pac Man World 2 need dgVoodoo2 otherwise there are all kinds of issues. Using the dxvk DX9 dll simply doesn't work as well …

dgVoodoo2 Vulkan output?

Hi, Would it be possible to have dgVoodoo2 pass its output API calls through DXVK for Vulkan compatibility? If there were a checkbox under the API selection drop down menu, you could have dgVoodoo2 navigate to (for example if DX11 was set) "./dxvk/dxgi.dll" and "./dxvk/d3d11.dll". Any thoughts? …

Is it possible to emulate a Roland SC-55?

Hi all. I was wondering why it is that seemingly no one has tried to emulate the SC-55. Is it just due to the closed nature of things surrounding its architecture, or is it the possibility of Roland taking someone to court for even so much as using recorded samples of the SC-55? In theory it should …

Re: Using a Roland JP-8000 for vintage games

The Roland JP-8000 is an virtual analog synthesizer. It doesn't have soundbanks for General MIDI sounds and therefore won't work for game music playback. If you're looking for a sound module for games like Doom, get yourself a Roland SC-55. Ah, I see. Thanks! Still curious as to how it will sound …

Using a Roland JP-8000 for vintage games

Sooo.... I have the chance of purchasing a Roland JP-8000 synthesizer for not too much money. Since I'm a bit of a Doom nerd, I was thinking I can grab one of those USB to MIDI active adapters and send the MIDI data from my source port of choice and mix it with my PC's stereo sound output. Pretty …

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