On the subject of Flip Model and quirky D3D11 SwapChain management
Posted on 2022-06-11, 20:33
First off, thank you for adding Flip Model support to D3D11, rather than keeping it D3D12 only -- life sucks without Flip Model :) I have run into problems with dgVoodoo creating and destroying its SwapChain every frame . Many overlays as well as my own modding framework (Special K) have to perform …