Re: dgVoodo cursor implementation
Posted on 2022-08-09, 19:50
Thank you for the hint, i will try that out these days and tell you about the output. But im wondering why is it working with dgVoodo, do you have a clue? Im not that experienced with DirectX tbh i don't have any knowledge about it and now i started to port the game from DirectX 8 to DirectX9 and im …