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Re: dgVoodo cursor implementation

Thank you for the hint, i will try that out these days and tell you about the output. But im wondering why is it working with dgVoodo, do you have a clue? Im not that experienced with DirectX tbh i don't have any knowledge about it and now i started to port the game from DirectX 8 to DirectX9 and im …

dgVoodo cursor implementation

Hey guys! Im wondering if anyone here could tell me something about the cursor in dgVoodo. Im working on a game which uses DirectX 8.1, its an older MMORPG and im using the original source code. There is a strange issue with the cursor which is causing massive lags and makes the game unplayable, but …

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