A solution to the WC1 speed problem – no more CPU cycle adjustment needed
Posted on 2022-08-27, 03:10
I've found a way to get WC1 to run at the right speed regardless of how fast the emulated CPU is running at or how many enemies are in the area. The back story: I had some retro hardware, including a machine that ran WC too fast. The video card died, so I put in a very old ISA one… and WC ran at the …