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Is there any progress on 3dfx emulation?

in Windows
If I'm not wrong, it was introduced in DosBox (and its forks) more than ~10 years ago and it's based on Aaron Giles implementation that he had done for MAME long ago. Voodoo cards are in pcemu for few years already. I'm just curious, what is/are the reason(s) for it still working very slow or simply …

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