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Re: EAX appreciation thread

I left channels at default. I doubt there's a point, I don't think this game ever relies on a huge number of simultaneously played sounds. The bugchecks are a bit of a showstopper though. That was actually kind of a thing for some games back in the day, though most of the ones I was into weren't …

Re: EAX appreciation thread

Ah, thanks for clarification about I/O range, that's it. Here's a much better playthrough, leading to a BSOD while attempting to load the refinery map: https://youtu.be/M71FDFXTkH4 (with correct DPI scaling settings) Ha, so you do have messed up sound starting at 3:06. Interestingly, I think you …

Re: EAX appreciation thread

Here's a much better playthrough, leading to a BSOD while attempting to load the refinery map: https://youtu.be/M71FDFXTkH4 (with correct DPI scaling settings) https://youtu.be/CrOob-3Hw38 [EDIT] The high DPI scaling settings are off. Parts of the HUD are cropped.

Re: EAX appreciation thread

You wrote you didn't have problems, but your sound is definitely glitchy, you're not supposed to hear all that static when the game begins. Actually, I've noticed that when playing Interstate '76 through ALchemy, some sound would occasionally play distorted. But Amnesia really pronounces the …

Re: EAX appreciation thread

UCyborg wrote on 2025-06-13, 20:39: BTW, your Audigy Rx is listed as SB Audigy 5/Rx [DFC0], mine is SB Audigy 5/Rx [EC00]. Anyone knows the meaning of these labels? That's the io port the card's using, for instance, a classic sb would use port 220 (decimal) (port Dc hexadecimal)

Re: EAX appreciation thread

I wouldn't know about those presets...did Sound Blaster PCI 128 have them? At least that's probably the most interesting card that some of today's PC emulators can emulate. BTW, @KainXVIII and others, can you check what EXE file opens that Audio Control Panel on the screenshot in the post above? …

Re: EAX appreciation thread

NFS:HP2 produces this: Copy code to clipboard 1 For Speed Hot Pursuit 2 Demo\DSOUND.ini 2 3 DirectSoundCreate : Failed to initialize Creative ALchemy, falling back to dsound.dll 4 5 Using Native OpenAL Renderer 6 DirectSound[0]::QueryInterface for unsupported interface 0-0-0-C0-0-0-0-0-0-0-46

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