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Re: SBEMU: Sound Blaster emulation on AC97

Not surprising at all. the OPL chips are very well documented (and dont have super secret sauce inside them like a SID chip), and the secret sauce that soundblasters DID have for their DSP chips, got successfully dumped using side channel exploits over the years. There is even a thread here on …

Re: SVGA Games for 286 ?

in Milliways
Define "SuperVGA", is what I would ask. 256 color mode X was used almost exclusively in the period in question, as it could be supported on "Basically any" VGA card, and gave a decent viewport, good color depth, and could be drawn fairly quickly/easily, with true 8bpp framebuffer. LOTS of games …

Re: Need graphics driver for Intel Atom D2500

in Milliways
I found a win7 x64 driver of dubious providence for this chip... but as it is dubious providence.. :( The 'official' statement from intel is/was "no" for 64bit os on this gpu. That said, you might try looking in dell, toshiba, and ibm/lenovo driver archives. Sometimes bespoke versions of the driver …

Re: SBEMU: Sound Blaster emulation on AC97

wierd_w , I fully agree with your point. My current SBEMU on CMI8738 test system does not have any PCI or ISA NIC adapter installed, so I decided to use interrupt 5 over 7 for the SB16 emulation as it is completely free. If I add some NIC adapter I may switch to default interrupt 7 for the SBEMU. …

Re: SBEMU: Sound Blaster emulation on AC97

@analog_programmer Phht! You and me both! I'm getting old enough now to start being mindful of my own forgetfulness, so you're in good company! I've been suffering the Mandella Effect more and more often these days! I agree with you over preference for IRQ5 over 7, and for the same reason. I really …

Re: SBEMU: Sound Blaster emulation on AC97

For the record, It was abundantly clear to me that JEMM is not aiming to be an EMM386 clone. It does not report the same EMS handler name, and does things quite a bit differently than EMM386, presumably with an emphasis on "Doing things better, and not being constrained by legacy behavior" If you …

Re: SBEMU: Sound Blaster emulation on AC97

I read about the problems with port trapping with addresses lower than 100h with EMM386.EXE and maybe the best solution for compatibility will be some patched EMM386, but this is forbidden topic here. I don't see why it's forbidden, to modify a proprietorial program? It's not necessary to modify …

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