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Re: BPP oddity

I don't know much about this game, but if user settings are stored in registry then you should run game as administrator, because since probably Windows Vista, Microsoft came up with the UAC, where you can't save changes in specific folders, nor registry without providing administrator rights.

Re: dgVoodoo Metin2

The other option is to force DirectX\Resolution directly to your expected resolution (3840x2160 in your case) instead of some dynamic resolution (max, ...). It's what I did. It felt like it totally ignored that. Game does have a config application where you can change resolution. Then there is …

Re: dgVoodoo Metin2

I downloaded metin2. used config.exe and changed resolution to 1280x720. I dropped 4 .dll files from MS/x86 folder from dgvoodoo .zip file into the folder with that config.exe then I configured it to use D3D12 and FHD(because that's my max resolution). dgvoodoo works, but it does not stretch the …

Re: dgVoodoo Metin2

What's exactly the issue? Sacrifice has similar problem with UI scalling. The higher set in-game resolution the smaller UI becomes, but if you set up low resolution within the game, and high resolution within dgvoodoo then it doesn't look bad and has big UI(although there is difference in field of …

Re: dgVodooo 2.8.x and related WIP versions

apparently it helps you 144 Hz screen. It also depends on the person personal ability to notice this. You can take photos with your phone while moving the camera, like I did, to see how this effect strong on you monitor. Yeah, it's what I assumed you did when taking those pictures. Rapid sharp …

Re: dgVodooo 2.8.x and related WIP versions

I downloaded LotR: BfME few days ago. I have run into issues while trying to run it, and had to create options.ini file in appdata folder somewhere. I have 30 FPS no flickering. It's as smooth as 30 FPS gets. I have budget 144 Hz screen. As I have read (and wrote above) you can use patch and have 60 …

Re: dgVodooo 2.8.x and related WIP versions

https://user-images.githubusercontent.com/21084600/270746746-6bcc05f0-96ab-4946-b0f8-71dd1099a806.jpg https://user-images.githubusercontent.com/21084600/270746792-2eb6e9e1-b519-48e4-9705-f5b1cd4360b7.jpg https://user-images.githubusercontent.com/21084600/270746879-2c95f068-4c36-430b-8468- …

Re: dgVodooo 2.8.x and related WIP versions

Are you talking about DLSS 3.5 frame generation? If so even that doesn't work for games that are locked to 30FPS. It needs a baseline of 50-60fps and the AI generated frames make it feel like 120FPS+. Yeah, I didn't want to elaborate on it, but... frame generation is quite a new feature that came …

Re: Textures disappear in Gothic 1.

There was a bug in dgvoodoo's d3d11 with AMD cards ever since 2.55. Dege found what was causing it, but he needs more data to fix it for all the GPUs affected by it. Versions 2.81.1 and 2.82.2 got first GPUs fixed, but there can be more GPUs affected and it needs more data from users. Are you using …

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