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Re: Direct3D8 Nvidia regression?

in Milliways
i have modded that version to RMpci engine and also to windows engine so it works in software fine if i remember correctly (320x200) and in rendition (with buggy many door/elevators (moving walls) textures- rather annoying -a least on a first level, haven't tried further play) though i have to say …

Re: Direct3D8 Nvidia regression?

in Milliways
for example NASCAR Racing 1 (NV1 version) is for Windows so you maybe would have less slow cpu/not enough system memory problems like in cart racing (but of course card is still 4mb max only) for modded tracks/carsets Battle Arena Toshinden (nv1) is also for windows (so would be faster than dosbox/ …

Re: Direct3D8 Nvidia regression?

in Milliways
dectruction derby and screamer were on back cover too 😉 https://archive.org/details/secretservicemaga … ge/n83/mode/2up https://archive.org/details/secretservicemaga … ge/n79/mode/2up

Re: Direct3D8 Nvidia regression?

in Milliways
yep, this game reviewed on the inner side of the cover only in 320x200 in dosbox :) https://archive.org/details/secretservicemagazine-1995-09/page/n65/mode/2up magic carpet on the next page (outer side of the cover) luckyly has 640x480 support without 3d cards :) oh, btw another tasmania game FX …

Re: Direct3D8 Nvidia regression?

in Milliways
actually if we talk about cgl games they all work in 640x480 in dosbox in either 3dfx or software and probably all work in 4k with dosbox+dgvoodoo/duckstation/sega_emu/remasters flight unlimited is probably the only not working in 4k game ;) Battlerace - S3Virge/OpenGL remaster Screamer II - 3dfx/ …

Re: Direct3D8 Nvidia regression?

in Milliways
yep, this game reviewed on the inner side of the cover only in 320x200 in dosbox 😀 https://archive.org/details/secretservicemaga … ge/n65/mode/2up magic carpet on the next page (outer side of the cover) luckyly has 640x480 support without 3d cards 😀

Re: Direct3D8 Nvidia regression?

in Milliways
actually even all Rendition Verite (speedy3d) games: Descent II (March 13, 1996) EF 2000: TACTCOM (1996) CART Racing (November 4, 1997) NASCAR Racing 2 (1996) NASCAR Racing: 1999 Edition (1999) Quake (June 22, 1996) Rebel Moon (December 1995) Scorched Planet (1996) Tomb Raider (1996) Whiplash (1995 …

Re: Direct3D8 Nvidia regression?

in Milliways
ok, but does it make sense to ask someone with coding skills and using them to make emulators (and practically the only person in the world advancing more games support to dosbox ;) (not counting guys trying to make dosbox cook diner) ;) to just test whether games run or not, that could be done by …

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