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Re: Build engine games running poorly.

Try loading UNIVBE before running the game. I remember this giving a slight speed boost back in the day. As others have mentioned, Build engine games are pretty demanding, so don't expect to get much more than 30 FPS at 640x480 on that system. Oh, I don't expect more. I just find it odd that it …

Re: Build engine games running poorly.

SoundBlaster AWE64 PCI this is the most unusual factor to me in this case There's no way a P166 should be slow for a Build game - unless you're intentionally running beyond 800x600 or using a Rendition in VGA. The hard drive doesn't imply the possible FAT32 caching issue either Got confused for the …

Re: Build engine games running poorly.

Is the processor actually running at its rated speed, or might it accidentally have been set to a slower one? Did you try any other demanding titles (e.g. Quake), and did they run as well as expected? Unfortunately, I do not own Quake in a format I could use to run on that computer. I'll try to see …

Re: Build engine games running poorly.

Specifically what build games have you tried? Build engine can be pretty hard on some hardware, but at non VESA resolutions you should be able to eek out a playable experience with most titles. Higher resolutions can bring PIII/Athlon rigs to their knees in some cases however. Shadow Warrior and …

Re: Build engine games running poorly.

Hi. So, I've been fixing my childhood computer to the best of my abilities and available hardware to me. The problem I have is that build engine games stutters and overall performs rather poorly regardless of resolution. Explosions for example sends the framerate in the single digit. It happens …

Build engine games running poorly.

Hi. So, I've been fixing my childhood computer to the best of my abilities and available hardware to me. The problem I have is that build engine games stutters and overall performs rather poorly regardless of resolution. Explosions for example sends the framerate in the single digit. It happens …

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