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Re: Red Baron Woes...

in DOS
VICTORY! The CPU cycles were the issue. I downloaded Throttle.exe from this thread. https://www.vogons.org/viewtopic.php?t=44 http://www.oldskool.org/pc/throttle/DOS Once throttled down to a 486 the Baron was captured! And the joystick was useful and AOTP returned to normal. Thanks all! Hope this …

Re: Red Baron Woes...

in DOS
UPDATE after thinking about the gameport voltage and cpu speed. I tried something random. While in game option clicking on the joystick on option and moving the joystick to the left or right allows for the game to recognize the controller! Howbeit uncalibrated and not useful cause it never stops …

Re: Red Baron Woes...

in DOS
Again, only sort of related, there an A-10 v1.52b2 patch, part of the readme says: This patch file will update your current version of A-10 Tank Killer to include a new joystick driver which corrects joystick problems, primarily those associated with using a fast computer (i.e. 386/33) with a game …

Re: Red Baron Woes...

in DOS
giantclam wrote on 2024-01-07, 03:31: This makes for an interesting read --> https://nerdlypleasures.blogspot.com/2014/03/ … l-joystick.html Thank is interesting... An analog dial for input speed control voltage... Folks I think were on to something.

Re: Red Baron Woes...

in DOS
So it appears that red baron uses the same game engine as A10 tank killer https://dynamix.fandom.com/wiki/3Space#google_vignette Which i had issues with on my dos pc. As it turned out that the gameport was running too fast which is apparently a thing , I'm not 100% sure if its to do with having too …

Re: Red Baron Woes...

in DOS
darkenedroom wrote on 2024-01-07, 00:43: So when it comes to Dynamix and joysticks you're right, you sometimes have to go down a bit of rabbit hole to search out old patches particularly when it comes to joystick issues. Darkenedroom, your validation is equally comforting and nauseating =] Thank …

Re: Red Baron Woes...

in DOS
I remember fighting this around 2009 wrt WINE ... some of these game titles use direct-input (dinput.dll), others use gameport.device or such. Iirc the dinput based games don't work in DOS, so you have to use gameport devices. Hey thanks for the response. I think I'm following what your saying. Its …

Red Baron Woes...

in DOS
Hey Gang, Long time forum stalker first time post. Ello Ello! Recently been working with my old AMD 750 Hypersonic PC and bringing it back to life. Installed all the good stuff even got a cool little DOS Menu thing going on. (Will post later) I got a value SB Live! Sound Card with a game port. I …

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