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Re: All about the speed

well if you can only have 10.000 cycles at your athlon then the game is indeed horrible programmed with lot's of ioreads/weird timers/ selfmodifying code/lot's of mode switching. i don't understand. i was able to put my cycles up as far as 150,000 and it kept going on my 900 MHz but it still ran …

Re: All about the speed

i did try different cores before i even posted on here because i read about it on this site - i did normal, dynamic , and the other one (i forget its name). and it ran like crap with all cores on mine. obviously if eL_pusher is having it run like crap on his Athlon 1800+ my 900 MHz doesn't stand a …

Re: All about the speed

Thanks everyone for your help. I did adjust the cycles (and frames) for the game in upwards of 150,000 cycles and it ran just as bad. Attached is a .zip file with the game in it. It was something we did for a high school senior project so nothing is copyrighted or anything - no one would pay for it …

All about the speed

hey guys, i'm new on here and have done multiple searches to find what i'm looking for but i really have a limited clue as to how DOSbox work and even the dos32a extended application. my problem's unique in that a group of friends and i created a DOS based game back in 1999 just because we wanted to …

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