Re: Unofficial Soundbanks for Dreamblaster X2 / X3M / X16
Posted on 2024-05-09, 14:27
Assuming multiple soundbanks cannot be addressed simultaeously within X16, the second best solution that I could envisage is an end-user soundbank manager that would allow the cut and paste of voices from various source soundbanks into a new custom soundbank - but I guess that is what the Dream SDK …