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Re: AWE64 Midi Issue

in DOS
Yeah, most 32-bit DOS games support AWE32 natively. These will freeze if you try to use the General MIDI support because of the way the drivers work. I ran into all kinds of problems like this with trying to get my AWE64 Gold to work in my PIII-550. I'm thinking of just swapping it out for an SB16 …

Re: Sierra/Dynamix sound driver hacking

in DOS
Apologies for falling way behind on this thread. I've updated the first post with what I believe to be a current list of links to drivers, tools, and other useful tidbits. Let me know if you feel I've missed anything. Edit: Also fixed all links to actually jump to the correct posts. Questions: 1. …

Re: EAX sound on modern systems?

in Windows
You must build from source DSOAL (32/64 bit) and put in the same directory the DLL from OpenAL Soft (32/64 bit) renaming it "dsoal-aldrv" (.dll) If you want to try some already working binaries for 32 bit applications: http://vaporeon.io/hosted/dsoal-builds/dsoal-r391b.7z (May 2020) Thanks for this …

Re: Protostar: War on the Frontier manual?

in DOS
Small update on this: A Twitter mutual has graciously provided better scans of all of the printed materials for their physical copy of the game, and I am doing some additional legwork to put together a high quality release for archive.org (adding high-quality searchable text underlays to the PDFs, …

Protostar: War on the Frontier manual?

in DOS
It seems that people have done a good job of preserving the actual floppy disk and CD-ROM images of Protostar, but a PDF of the manual seems impossible to find. Does anyone still own the manual for this game? Any chance someone could scan it into a PDF and get it preserved online? Edit: Found a very …

Re: Mapping MT-32 to GM in DOSBox?

Does the official Roland GM sysex remapper for the MT-32 not remap everything properly? It does, but it does the exact opposite thing: It remaps instruments on the MT-32 so you can listen to GM titles on it. Contrary the above remapper remaps instruments on GM devices so you can listen to MT-32 …

Re: Mapping MT-32 to GM in DOSBox?

What is the point, you can just use Munt to emulate a MT-32 or CM-32L. Or I could use my actual MT-32 or CM-64, or even the compatibility modes on my real SC-88, but the reasons are: ScummVM already provides this functionality for its games, so why not expand it to something that works in more …

Re: Mapping MT-32 to GM in DOSBox?

Sorry for the mega-necro, but I was looking for this exact thing and this thread popped up via Google. In case anyone else lands here too, I've attached my own spin on this that uses ScummVM's MT32-to-GM mapping table (https://github.com/scummvm/scummvm/blob/master/audio/mididrv.cpp). I actually …

Re: CGA Composite Mode under DOSBOX (Commited r3804)

Anyone know if the new M.U.L.E. release on GOG is lacking composite CGA emulation because of a stock DOSBox limitation, or just lazy config settings on GOG's part? It appears to be another case of a 320x200x4color mode game that is clearly designed with composite in mind, which I seem to remember …

Re: CGA Composite Mode under DOSBOX (Commited r3804)

Anyone know if the new M.U.L.E. release on GOG is lacking composite CGA emulation because of a stock DOSBox limitation, or just lazy config settings on GOG's part? It appears to be another case of a 320x200x4color mode game that is clearly designed with composite in mind, which I seem to remember …

Re: Invert Left/Right Audio Channels Stereo Sound?

FYI, Terra Nova is still reversed with DOSBox 0.74-3 (and both DOSBox ECE and the 0.74-3 derived build bundled with the GOG release). Tested both the GOG version and installed from ISO + patched to official 1.09. ripsaw8080's SB16.DIG patcher fixes it, and is therefore a good option because it works …

Re: D-Fend Reloaded (DOSBox frontend)

Would love to see something that is updated to support official and SVN builds, plus some of the popular forks like ECE/DOSBox-X. I keep thinking I should try to take a stab at it, but then I realize that C++ probably isn't the best language, and that I know nothing about good UI design. (Edit: And …

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