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Re: mt-32 rev.0 (old) vs rev.1 (new)

Well, obviously I'm wrong, just compared my MT-32 and MUNT. Why in the world would I think that? Is it perhaps accurate to say that the MT-32 rev 1 and the CM-32L have the same cleaner output, and as such the same 'sound'? (Minus the CM SFX in the MT-32 rev 1 obviously!)

Re: It's a "Can you remember this game?" thread!!

in Milliways
http://www.mobygames.com/game/dos/universe/screenshots/gameShotId,251153/ God, someone played Space Quest 1 VGA, didn't they? :) Being Australian too I'm disappointed I didn't come across this one in my youth, but glad I can check it out now. Thanks Squall! Magnuz, I'm trying to rack my brains on …

Re: mt-32 rev.0 (old) vs rev.1 (new)

I think you have the newer MT-32 confused with the CM-500? Unless the unit I sent you was somehow unique, no production-model MT-32 contains the CM-32L sound effects. Cloud: Maybe I'm totally off base? I thought the MT-32 rev 1 was the same as the CM-32L, exactly. I could've sworn it produces the …

Re: mt-32 rev.0 (old) vs rev.1 (new)

Sorry to necro, but to answer this: The main reasons would be a slightly less noisy output and addition of CM-32L sound effects, at the expense of some vibrato accuracy in extreme examples (Space Quest 3 in one track, HOC in airplane stamp SFX). I've been using it over a rev 0 for about 7 years now. …

Re: Cakewalk 3.01 and MT-32 SysEx

Hey MoM (LOVE the name, BTW). The instruments should play fine, unless you missed the program changes when recording. if that's not it, then it must be that the SysEx reset after the game was exited. The trick is to send the SysEx in Cakewalk before editing, so the right SYX is already in the MT-32. …

Re: MIDI recording problems with DOSBox

truth5678 wrote: Try: CTRL-ALT-F8 Start/Stop the recording of raw MIDI commands. I already said in my OP: "Now, I've been trying to record MIDI in DOSBox for years. I can do it, and get the results." So, knowing the controls to start/stop is not the problem I'm having, but thanks for posting anyway …

MIDI recording problems with DOSBox

Hey folks, I just wanted to start by saying; I love DOSBox, and the improvements made over the 00's are awesome. Thankyou very much to the team. Now, I've been trying to record MIDI in DOSBox for years. I can do it, and get the results. However, it seems the recorded MIDI files have occasional …

Re: Extract MIDI from Accolade DAT files?

in Milliways
Thanks for the clarification! Lost in LA's MUS files did indeed playback, although the tempo was off. But DOSBox is able to record that, and I was able to verify that my MIDi recordings had all the game's data, which they did. Thanks :) Wish I had a way to do it for King and Altered, but if you ever …

Re: Extract MIDI from Accolade DAT files?

in Milliways
Thanks for the replies, especially to Mok! Sure. Here are my old Hoot drivers for these games. Attempting to run any code from the archives will result in a crash, but the raw songs are in *.mus files. I tried using an old Accolade player for the MUS format and they didn't play.. Is there any way to …

Re: Extract MIDI from Accolade DAT files?

in Milliways
Mok: I did record the in-game MIDI data. Extracted data is good also because it's more accurate, plus it contains ALL the music so if you forget a cue, or if there's some unused music in the resources, you get it :) Altered Destiny and the 2 Les Manley games are what I'm looking for, by the way. …

Extract MIDI from Accolade DAT files?

in Milliways
Hey folks, I got turned onto (pun not intended) some of Accolade's older titles, such as Les Manley and Altered Destiny. Their music is stored in DAT files, but I have no idea how to extract it. I tried a lot of general programs but no avail. I can record using DOSBox (and have), but there are …

Re: Sierra/Dynamix sound driver hacking

in DOS
Thanks, NRS. Do some MT-32 games use +2 as bend range? I seem to remember when converting most Sierra MIDI's to GM from MT-32, it required using a Data MSB value of +2 instead of +12.

Re: Sierra/Dynamix sound driver hacking

in DOS
country.snd (the only one that has a instrument panning weirdly, a feature not present in the GM set) blazooes.snd (this and all the other ones have that ugly distorted instrument that doesn't sound right and sounds like the pitch is bent wrongly) keeptryn.snd withagun.snd fifties.snd hueydewy.snd …

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