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Re: Dedicated IPXNET server software (C# .NET 6)

leonardo wrote on 2024-02-05, 22:13: Myg wrote on 2022-03-20, 16:42: leonardo wrote on 2022-03-20, 12:11: I'm sorry for the OP, perhaps this should become a separate thread I don't mind, this thread was pretty quiet, its nice to see some stuff go on here 😀 You still OK with all this hubbub, Myg? 😁 …

Re: Dedicated IPXNET server software (C# .NET 7)

Fixed a bug with DESCENT where it would send a packet with destination address:port Socket.SendTo() did not appreciate the endpoint. Will keep this updated as I go through more games. Still having issues with ICMP on local LANs so I dont recommend to use this to play games on LANs. Use as …

Re: hoping to make some friends!

I run a community for people playing Mechwarrior 2 on DOSBox. We would welcome you ofc. We have pre-built installlers/zip files that should allow you to jump into the action. Web link: https://discordapp.com/invite/XSdGUQE Server code: XSdGUQE

Re: Dedicated IPXNET Server (C# .NET/.NET Core)

If you look at my design, you will see there is no need to restart or reset the server because it uses the internal IPX ping system to check if clients are still connected. I would suggest this functionality be built into the actual DOSBox exe for the IPXNET server itself instead of using a hard …

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