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Re: Jason Storm: Space Chase controls issue

As you know from the SQH Discord, I've been trying this out using other methods... and just for reference here: the /KEYB switch in the readme doesn't make a difference the up arrow doesn't work in real DOS either configuring the game to joystick mode does allow passing the teleporter, but only once …

Re: Sound Canvas comparison project

Also, every time I see your name I think of your SQ2VGA project. Wish it had gotten finished. (Yes, I know IA made one later.) Real life and having a day job got in the way of especially the art. The code I created for it still lives on today and all of the adventure games I've made over the years …

Re: Programming DOS MIDI file player

Kudos for getting it done. But things like the variable length encoding of the time intervals, the running status bytes etc... it's no joke. I've done the same thing (albeit playing back through the OPL2 FM chip) and still consider it one of my greatest achievements from my DOS programming days. Do …

Re: What did OPL2 cards use before General MIDI?

The driver software didn't really get involved in MIDI playback for the first few cards. Remember that this was mostly DOS and every program was responsible for its own drivers and instrument definitions. Only when Windows 3 became the de facto standard did the manufacturers of the cards write …

Re: What did OPL2 cards use before General MIDI?

General MIDI was not an entirely new beast. It defined the standard bank of instruments and percussion, as well as mandated a minimum of 24-sound polyphony (part melody, part percussion). The protocol itself that takes care of exchanging messages between different devices, however, is simply MIDI …

Re: Roland MT-32 comparison video

What's up with sysex buffer?It says it is too small when I try to send those sysex messages from the exact same game (Akumajo Dracula x68000 for SHARP x68000) with MIDIOX.And the game itself has problems loading some instruments to the MT-32 emulator. The speed at which the sysex data is sent is …

Re: Close but no cigar

in Windows
SKARDAVNELNATE wrote: I don't know how you managed to do this if you were replying within a thread. How about by clicking the "new" button to the left of the "re:" button under every post 😉

Re: Ancient DOS Games Webshow

A glitch probably happened when you were trying to watch it last. Clear your browser cache and try again and you should be fine. If not, maybe you need to update your Flash player or use a different browser? As far as I can tell, the new filler episode loads and plays back flawlessly and no one …

Re: Ancient DOS Games Webshow

Hm. Something seems wrong with this ep. Although the ads play fine, the actual video stops playing for a long time while buffering after 27 seconds and stops altogether after 2 minutes or so, just after the Tandy section begins... All the other eps play fine and my connection should be able to …

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