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Re: Constructor under WinXP

in DOS
Yeah i tried everything i could think of but last time i tried the win version my computer was under win2000 not xp. I make a backup of my harddisk and all my games when i formatted but the windows version will not run without the orginal disc which my friend has lost! :-( So in short i'm stuck with …

Re: Constructor under WinXP

in DOS
no i'm trying to get the dos version to run because the windows version just bombs out to the desktop as soon as you run it. The patch doesn't help make it win95 native as it says it doesn't seem to help at all 🙁

Re: Constructor under WinXP

in DOS
Thanks for the ideas and with all the help managed to get the game to load and get to the menu with a proper display - woohoo! however as soon as i move the mouse the game crashs my computer :( I have tried Mouse2kv and tried using the fixes suggested by gil22 however same problem occours (I do have …

Re: Constructor under WinXP

in DOS
Thanks guys for all the help, going to try all the suggestions tonight. I'll tell you how it goes. BTW mob rule does run on my pc but that uses directX i'm sure...

Re: Constructor under WinXP

in DOS
I have tried however, it works worse than the dos version! it just crashes the pc with no excuses at all. No hope for that one i'm afraid. Since I posted though i have been trying some of the newer versions of uvconfig and trying to force it to detect my card as super vga. UvConfig 6.7's VBETEST …

Constructor under WinXP

in DOS
Hi, When i run the constructor (acclaim) it starts up and then attempts to configure the display with uvconfig and then crashes out claiming it does not have enough conventional memory. I have tried the various memory tricks within VDMsound and WinXP and running in protected mode but nothing seams …

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