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Re: VST Midi Driver Midi Mapper

in Marvin \ Sound
Does anyone know if there is any sort of reasonable long term solution on this? The best I can think of is if we actually start putting everything in a VM, which isn't just very messy, but costs a lot of resources, so could be unusable on weaker systems like some laptops. It also brings up a lot of …

Re: VST Midi Driver Midi Mapper

in Marvin \ Sound
I hate to bump an old topic, but has anyone found a good long term solution to this? I definitely have to agree that Yamaha XG sounds a lot better for a generic MIDI driver (with soundfonts you can do better, but you typically have to choose different ones and mix things around a bit for each …

Re: Is there a good OpenGL wrapper for Neverwinter Nights?

in Windows
I had a feeling it was something like that. Still, before whichever patch made things so horrible, it actually ran tolerably on a Radeon 9600 Pro. Not ideally and sometimes framerates could drop low enough to make the game crash (yeah, it crashes if the framerate gets too low. Lovely) but overall …

Re: Is there a good OpenGL wrapper for Neverwinter Nights?

in Windows
I've never had an issue with NWN but I haven't touched it since the last expansion came out. The biggest issues were introduced with a later patch as I recall. And if you turn off pixel shaders for the most part it runs decently -- though still not as well as it should by far given the difference …

Re: Is there a good OpenGL wrapper for Neverwinter Nights?

in Windows
Ah, good to hear that it's not completely dead anyway, lol. It's surprisingly hard to find this sort of thing though. For one thing, it's almost universally the other way... I search "opengl to direct3d wrapper" and get tons of Direct3D to OpenGL wrappers. Even if I use quotes. :blah: I don't like …

Is there a good OpenGL wrapper for Neverwinter Nights?

in Windows
One of the things that has annoyed me about this game is how badly it has aged 3D acceleration-wise. For the longest time it would bring any ATi videocard that was three or four times more powerful than the game could even fully utilize to its knees crying. ATi finally fixed whatever they had …

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