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Re: Munt Reloaded - Development

I believe that I have found a bug in smfwav, version 1.5.0, using Munt MT32Emu Library Version 2.3.0, libsmf Version 1.2. The first attached file, 15-ORIG.MID when converted with smf2wav, gets the timing horribly wrong, yet the file loads and plays correctly in any MIDI file player. The second …

Patches for 768 KiB Tandy 1000s

The Tandy 1000 TX, TL and RL can be expanded to 768 KiB. This means that there will be 640 KiB of conventional memory, undisturbed by video memory, which gets its own 128 KiB. This would be the ideal configuration, were it not for the fact that a few games do not work on such a system, as they …

Re: Wing COmmander Privateer and General MIDI

in DOS
I have succeeded at patching Privateer to no longer ignore the music device's port address. The patches are as follows: For the original floppy disk version of Privateer: PRIVATER.EXE, original CRC32 91FA6816 Change the three bytes of hexadecimal file offset 00071EB1 from 66 6A FF to FF 76 08. For …

Re: Wing COmmander Privateer and General MIDI

in DOS
I am not sure why you need a signed offset. Here is how I would do it: .model tiny .data filename byte "SOUND.TRE", 0 patchPosition dword 0A98F1Eh patchData word 0320h .code .startup mov ax, 3D02h ; open file for read/write access mov dx, offset filename int 21h jc fail mov bx, ax mov ax, 4200h ; …

Re: Wing COmmander Privateer and General MIDI

in DOS
What exactly are you trying to do? You don't need to read an entire file into memory, change two bytes, then write back the entire file. All you need is to seek to the patch location and write the changed two bytes? Probably it is easier to code a TSR to redirect the 330h writes to other port. No, …

Re: Wing COmmander Privateer and General MIDI

in DOS
It is a known bug in Privateer that it blatantly ignores the "sound.cfg" settings for the music driver. (At least known to me, now known to you. :)) If you have the floppy disk version, you can open the file SOUND.TRE in a hex editor, search for the string "Roland MT-32" (yes, the game uses an MT-32 …

Re: Copy protection removal software for DOS games

in DOS
"The Humble Guys"? Those were the morons who plastered their worthless names right into the badly-deprotected executables. "Hope you enjoyed it", burped Bubba Shittybully, or whatever that idiot's silly name was. I have only seen one deprotect of a Rob Northen Copylock game from them (Beverly Hills …

Re: Ultima IV from Ultima Collection CD IBM 5160 problems

in DOS
This means that the game is not able to write your character data to disk. Are you playing from floppy disk or from hard disk? The Ultima Collection version (which is identical to the earlier Ultima I-VI Collection CD version) has been patched to only run properly from hard disk, so you cannot run …

Re: Old Sierra games, text corruption.

in DOS
Wrong forum blah blah Shup the f up. I am sick and tired of your worthless backseat moderating. :angry: But why does the inverted font work…? Because AGI games use the BIOS to display white-on-black text, which will always use the correct font data. But for black-on-white text, AGI writes the font …

Re: AWE64 Gold change

Why can't you all see it, why write a same absurdity about FM, MT-32, version 1.3? Foolishness. The only absurd fool is you, who is too foolish to understand that my comment about version 1.3 was a response to badmojo, not to you or Hevy, even though I correctly addressed it by putting his name in …

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