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Re: scratchy sound in Crusader No Remorse

Without a recording of what you're hearing I can't be 100% sure, but I think it always was a little hissy. This will be even more noticeable if you've heard the music played through a modern player that interpolates the output. That being said, if it's any more than a little hissiness, there might …

Re: Resident Evil 3 question

Yeah, it's pretty annoying, and AFAIK the Sourcenext version is exactly the same. It annoys me so much that I have trouble playing through much of the PC version. In the PS1 version it was at least somewhat masked by the very low resolution. It's weird that they fixed this for RE 1 and 2, yet 3 got …

Re: Hardware T&L with DX7 on Windows 10 ?

in Windows
I assume it is emulated in a way, but emulated through drivers and shader hardware. I doubt there would be much point in keeping fixed function DX7 style T&L units around in modern hardware if their functionality can be simulated with shader units. That being said, I have no concrete info to back …

Re: Dark Seed 2 - Win 3.11 - DOSBox - SBPRO2

You could try what I posted here to alleviate the stuttering: https://www.vogons.org/viewtopic.php?f=33&t=20814 Missed last answer (and it helps!) Awesome! As to the OP's question. It might be worth messing with the MIDI Mapper settings in Windows 3.11 (Main - Control Panel - MIDI Mapper). Try …

Re: dgVoodoo 2 for DirectX 11

Just a couple of comments about Resident Evil 2 (the older port). I have the UK version so can't directly use your fixed executables, but I compared the US 1.4 exe to your patch to figure out what needed changing in the UK executable. This works, the game starts with dgVoodoo (it doesn't work …

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