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Re: DOSBox ECE (for Windows & Linux)

There's an audio bug in the last r4279 Windows Build. Popping digital sounds in Prince of Persia. I usually crank sound frequency up to 49716 to get the best results in OPL emulation, but I don't think this is the cause of the issue, because I've always done that and there was no problem at all …

Re: IPF support

A while ago I got a copy of your build of DOSBox-TC from Collector on the Sierra Help Pages forum (I go by notbobsmith there). It works great and I've gotten several games from my Kryoflux dumps to work on it. I recently got a new game which appears to have copy protection, but this time I've been …

Re: DOSBox ECE (Windows, Linux)

[I was thinking that the game needed the glide dlls in order to work like they do in ykhwong's build. I just placed them in the DOSBox or Redguard directory. Otherwise, I'm not sure how glide is supposed to work in DOSBox ECE. I have output=opengl and voodoo=auto. Is there anything else that I am …

Re: DOSBox ECE (Windows, Linux)

About Redguard: I don't have that game and can't try it out myself. But aren't DLLs a Windows only thing? I was thinking that the game needed the glide dlls in order to work like they do in ykhwong's build. I just placed them in the DOSBox or Redguard directory. Otherwise, I'm not sure how glide is …

Re: DOSBox ECE (Windows, Linux)

Since dosbox daum is dead, I would like to know if Dosbox ECE own glide patch or not? Actually, it has kekko's 3Dfx patch integrated, which wraps all Glide calls to OpenGL ones, so you don't even need an external wrapper: http://www.vogons.org/viewtopic.php?f=41&t=41853 UPDATE: Linux binaries ( …

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