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Re: Indenture in DOSBox

Wouldn't it be easier just to run the game with machine=cga ? That would be more or less equivalent to running the game with its -V parameter for a non-VGA display, which does not look as good: uglier colors, and no character-generator fonts, so the "graphics" are even more crude. But, they say a …

Indenture in DOSBox

If you don't already know about Indenture, it's a freeware DOS re-make of the old Atari 2600 console game "Adventure". Remarkable for being a faithful reproduction of the original, right down to the quirks, it also adds significantly more challenge with higher difficulty game modes. Indenture's home …

CGA B&W video mode issue with machine=vga

In DOSBox 0.72, the 640x200x2 video mode 6, aka M_CGA2, gets an aspect ratio of 2.4 when using machine=vga. Being doubleheight, it displays 640x960 with aspect correction enabled... a tall screen indeed. It has the normal aspect ratio of 1.2 when using machine=cga. I would normally just use the CGA …

Re: DOSBox debugger

My experience is that MSys must be able to find the curses files during the configuration with the debug parameter, you should see configure messages like: checking curses.h usability... yes checking curses.h presence... yes checking for curses.h... yes the necessary files are: \include\curses.h \ …

Re: Sound lag

Hmm, I haven't encountered a single game where I've had to change those settings away from default values; but I guess there might be any number of reasons why your system is more sensitive to them than mine.

Re: Sound lag

You might also try simplifying the environment in DOSBox by disabling the Gravis device completely (gus=false in the conf file). And, if possible, try manual configuration of the SB instead of auto-detection... when you say it doesn't matter which IRQ you choose, there's no need to experiment there, …

Re: Sound lag

Another thread about a similar problem: Goblins 3 sound lag problem In short, a misconfigured SoundBlaster IRQ (e.g. game is configured for IRQ 5, but DOSBox is using IRQ 7) can cause sound lag, rather than the sound simply not working at all.

Re: MASM on DOSBOX

Looks like the debugger from some version of MS-DOS. The CS:IP is 0703:0000 and the SS:SP is 0703:0002 when you start off... not saying that's why the instruction isn't properly stepped in this case, but having the stack pointer on top of the code being executed can't be good...

Re: X-com Apocalypse no music

The SETUP.EXE in X-Com Apocalypse hangs if it can't find MSCDEX; but mounting a CD -- any CD -- in DOSBox will make it happy. BTW, the music in the game is digital audio contained in a 300MB file called "MUSIC" in the root dir of the CD. It sounds like you're trying to use a rip of the game, and …

Re: Choppy Sound and High CPU Usage

When you say you got it off Steam, I wonder if you're using a version of DOSBox modified by Valve, or downloaded from dosbox.com If it worked for awhile, but then started having problems at some point, try using a clean conf file or even reinstall DOSBox (preferably the official build). If it has …

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