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Re: fake refresh rate

ok, now i have a susspicion here that dgvoodoo is always rendering at at least 200Hz (to reduce the screen tearing effect) and that is the reason for the slowed down game. cause game's fps counter always shows at least about 200fps even when dgvoodoo is set to a lower refresh rate. while on real old …

Re: fake refresh rate

ok, it looks fake fps is actually working when minimised 😀 i got desktop set to 499Hz so game is capped to 499fps but when I make game minimised and go out of minimised and immediately make a screenshot i can see over 700 fps 😀 here is screenshot

Re: fake refresh rate

i think i didn't expressed correctly. the thing is it looks the game has forced v-sync turned on build in and you cannot turn it off. so if you try to cap the game by Hz and the game has more power it gets slowed down. if you try to cap by dgvoodoo's fps limit setting, the effect is game gets slowed …

Re: fake refresh rate

core i5-3450 does over 500 fps easily when you look at the sky ;) nvidia control panel didn't allow me to set more than 499Hz on my tv, 4k works only in 30Hz but 640x480 works in 499 Hz no problem :) I am sure i could do way more, just nvidia control panel doesn't allow it even 320x200 didn't allow …

Re: What game are you playing now?

in Milliways
There's a even worse problem with Jagged Alliance 1 where the AI just completely breaks and your game is softlocked in a never ending "OPPONENTS TURN" phase and you have literally no choice but to abort out of the game and relaunch. I've seen this happen a few times on a Polish streamer who was …

fake refresh rate

would it be possible to add a fake refresh rate reported to games Redguard somehow doesn't want to generate more fps than refresh rate. even worse: when it is able to generate more it just slows the game down to slow motion. core i5-3450 get about from 130fps to over 200fps i guess i5-12600 will get …

Re: GOG Redguard Performance

in DOS
I could get 60FPS from QEMU measured by QEMU stats on frame time but the game world looked like "Matrix" slow-motion action. This only happens on Windows with WHPX acceleration. matrix doesn't happen if you run in dos if you set high refresh rate in dgvoodoo2 btw you didn't said if kvm was in dos …

Re: GOG Redguard Performance

in DOS
Surprisingly, Linux KVM does not have this problem. Check this out . The frame rate rarely dropped below 60FPS and the game felt absolutely smooth, even on thin and light ultrabooks/laptops. this would mean Linux KVM sucks cause it can barely do more than 60fps the game somehow works nicely with …

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