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Windows 3.1 and memory usage

in DOSBox General
I don't know if this is a bug or not but is it normal that running Windows 3.1 increases the memory usage so much? Dosbox 7.1 with memsize set to 16 MB and the dynamic core uses 47 MB (checked with the Windows XP Task Manager). If I run Windows 3.1, the memory usage increases to 59 MB. Running a …

Re: Anyone uses Game cheaters

in DOSBox General
VisitntX wrote: It works perfect in dosbox, i'm using it with the emu, but the function to save/load isn't work. The save/load function works if you boot from a real MS-DOS disk. I tried it with a MSDOS 6.22 disk and Zak McKracken and worked.

Re: Problems with the X86 dynamic core on Xbox

CPU_Core_Dyn_X86_Run() is reached. But does it already hang then? Can you single-step from that point on? Yes, I can single-step from there, set a breakpoint, etc. I'll try a little program like keyb and trace DosBox from the beginning. Wow! A600, is it possible for you to distribute that compile? …

Re: Problems with the X86 dynamic core on Xbox

Where/when? Does it reach CPU_Core_Dyn_X86_Run() ? CPU_Core_Dyn_X86_Run() is reached. The problem is, the Xbox hangs so the debugger losts the connection and the problem can't be traced. Be sure the core is actually compiled in, and the dynamic core is disabled. Select core=dynamic then (=auto …

Problems with the X86 dynamic core on Xbox

Hello, Dynamic core never worked on the xbox so after reading this post about using VirtualAlloc (I remember having similar problems with ZDoom) I gave a try and did a quick port from the latest CVS. Sadly, the Xbox and the Visual Studio debugger hangs with the dynamic core enabled so I can't see …

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